A Victorian steampunk RPG with tarot cards instead of dice. Investigate the disappearance of society’s most vulnerable to uncover a mysterious cult. Play as three characters, each with their own skills and motivations. Customize your characters with narrative choices to unlock new tarot cards....
A Victorian steampunk RPG with tarot cards instead of dice. Investigate the disappearance of society’s most vulnerable to uncover a mysterious cult. Play as three characters, each with their own skills and motivations. Customize your characters with narrative choices to unlock new tarot cards.
Explore an open world in this Victorian steampunk cRPG. Choose from three playable characters with branching stories that intertwine. Investigate, interact, and take action to leave your mark on the world and its inhabitants. No random stat points here, use your skills to level them up, and trust your fate to our tarot card chance system.
So, how will you solve your problems? Combat, persuasion, magic, explosives? The choice is yours and all your cards are on the table; but be careful, the docklands aren’t for the faint of heart.
Tarot Card Chance System – Leave your dice at home as you interact with a variety of characters. NPC’s react to your gender, race, appearance, and choice of dialogue, so you’d better look and act the part if you want the “right” results. But not everything is certain, luck plays a role and it’s all in the cards with our tarot card chance system.
Skill and Etiquette System - The skills you use will improve your ability, while ignoring others will cause them to stagnate. Master the skills you choose and learn more about the world and its inhabitants to unlock special dialogue and skill-check options.
So go, see, do! And don’t be afraid to try the unconventional. Drown yourself in gin? Sure, provided you’ve got the constitution for it. Smoke that opium? Certainly, but be careful not to doze off— it might not be safe here. Put it all on black? You only live once, as they say. Even in failure you learn something…
A Rich Open World to Explore - A steampunk fantasy-inspired Victorian London awaits; filled with interesting characters and locations. Explore the back alleys, opium dens, brothels, and more at your peril, or relax and enjoy their simple pleasures. Investigate, interact, and take action to forge your own path.
Three Characters, Three Different Stories – Play as one of three characters with stories that intertwine through the city’s docklands and unfold based on your choices.
Atticus Daley, an orphaned minotaur magician crawling out of the bottom of a bottle to find a sense of belonging, and his next fix.
Clara Reed, a corsair with a checkered past, and a cunning woman with a rebellious streak. Follow her on a search for vengeance, and the courtesan killer.
Otto, the trusty automaton and companion of engineer Theodore Redgrave. More than just the sum of his parts, Otto wants more to life than servitude and utility.
Each character has their own mix of skills, equipment, and expertise, and they might just have to work together to succeed. Will you trust your companions, and should they trust you? Not everyone is a hero after all.
Features:
A large open world to explore, 20 different locations spread over the city’s east docklands
Three playable characters
Three intertwined stories to experience
Branching narrative and dialogue system
Character customization
Tarot card chance system
Single-player
Mature Content Description:
This game contains depictions of substance abuse and gambling, sexual references, violence, and mature language and subject matter.
Whoever suggested that this game was something like Disco Elysium... it is far from that.
This is more like a visual novel with some point-and-click mechanic thrown in between. Extremely linear. There are waterfalls of text to read (some of which is just pointless and superfluous filler) and some seemingly inconsequential dialog "choices" and dice rolls. There is virtually no "game" here.
Not sure what the point of "playing" through this more than once would be.
It is a decision-based adventure game with a Victorian steampunk setup that uses tarot cards instead of dice. You control 3 people in a row, so over time you can see places from three perspectives. You also control multiple inner voices per character, allowing your character to become different in character.
Loved every moment of this game. Great mix of narative crpg and sort of point and click adventure. Looks nice, has good story, plays well on both mouse and kyboard and controller. Lack of voice acting does not bother me at all. Only issue I have is lack of vsync. Screentearing while playing on my old projector is not soemthing I'm used to.
This game is a complex decision guided book. There is not much action to speak of, but with careful reading and decision-making, one can reach the story's climax in a variety of ways. The complexity comes in the form of character behavioral development. Your choices both develop your character and advance the story. I dare say there may be inumerable possible outcomes during each game chapter. I was disappointed in the use of items because I rarely, if ever, used any of the items I discovered and it's possible they may have changed certain outcomes in a variety of ways. I played this game over a long period of time, coming back to it simply because the story was compelling as were the characters and their behaviors. I will likely not play it again, however. Although it is infinitely re-playable, I don't expect that the story will change all that much. I recommend only for those who enjoy being part of an interesting story, but are not interested in action or combat.
This is a great game. The lore, the characters, the dialogue system, the soundtrack and the art is top notch. I'm completely sold on this IP and i would love to return to this world in another game. See you going for another playthrough right now!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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