Songs of Conquest is a turn-based strategy game inspired by 90s classics. Lead powerful magicians called Wielders and venture to lands unknown. Wage battles against armies that dare oppose you, hunt for powerful artifacts and expand your territory. The world is ripe for the taking – seize it!
Adve...
Songs of Conquest is a turn-based strategy game inspired by 90s classics. Lead powerful magicians called Wielders and venture to lands unknown. Wage battles against armies that dare oppose you, hunt for powerful artifacts and expand your territory. The world is ripe for the taking – seize it!
Adventure Awaits
Explore a wide variety of maps with diverse enemies and valuable loot. Delve into contrasting biomes with unique factions, environments and battlefields.
Build an Empire
Manage resources, research new advancements and expand your kingdom. Plan your towns to match your playstyle – Will you enlist every archer you can to rain death from their bows, or will the eternal legions of Aurelia march to war beneath your banners?
Wage War
Dive into a deep combat system using troop abilities and powerful magic. Combine troops to maximize available spells and damage potential. March into epic siege battles and determine which faction matches your playstyle and strategy. There are many ways to conquer!
Play Your Way
Handcrafted maps for the curious adventurer, or randomized maps for endless replayability. Conquest maps allow head-to-head battles, while Challenge maps offer strategic puzzles to hone your tactical thinking. Find a plethora of maps created by the Lavapotion team as well as our mod community.
Alone or Together
Venture into the world of Aerbor on your own, team up with a friend, or enlist AI allies and enemies - the choice is yours. The majority of maps are playable in single player, co-op, or multiplayer through local hotseat or online.
Four Factions
Four factions are locked in an epic conflict. Arleon, knights of old battling each other for dominance. Rana, ancient tribes fighting for survival in the swamp. Loth, necromancers raising the dead to create a glorious future. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence.
Four Choral Campaigns
Listen to the bards as they celebrate your path to victory. Each campaign comes with a unique song that tells the tale of your rise and ruin. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.
In-game Map Editor
The in-game map editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Script in-game events, control the soundtrack, write dialogue and share your creations with others!
All the campaign characters feel the same and are of poor quality in general. None of them are likeable at all, especially the main character in the first campaign. Very ugly and hard to look at
I have two monitors, and one is very obviously my second monitor.
I have no idea why this game insisits on starting there.
Clearly, it doesn't want me to play it.
So you start the first campaign and immediately the game reminds you that it is in fact the 2020's, with the first two major characters being human female warrior-commanders who act exactly like you'd expect a man to. Trully, if THEY were competing in the olympics no trans athlete would steal their gold. Obviously one is black, in case you somehow still had any doubts about the current year of our Lord.
It doesn't even look like this game had a DEI consultant breathing down the dev's neck telling them to make the female sprites uglier, or how insensitive it is to have a race of swamp things that are enslaved and that there isn't enough homossexual intercourse in your strategy game. It just seems that they decided to greet me with empowered wamen as a defense mechanism against *spit on floor* game journos having a hissy fit over literally anything that isn't progressive propaganda.
Regardless, I am imediately un-immersed from an othwerwise quite gorgeous looking game. Thanks! The annoying 'the swamp *insert thing*' lines in the second campaign don't help with increasing my interest over whatever is being discussed. Nor did the terrible writing in the first campaign when characters didn't realize they were obviously being pitted against each other and instead of discussing the problem princess girlboss had a more... straightforward solution for removing living obstacles from her path. Gotto act her part in being a brute that only values honor and the letter of the law, like any normal woman.
Fair difficulty feels like you can't lose, worthy feels like you can't win.
And when you realize you can't win but don't want to restart from scratch (no changing difficulty on the fly)... do it anyway, because there's no cheat codes or console commands and the save files have been encrypted somewhat recently, as there are posts online explaining how you could do it in 2022. Thanks!
Also game is set to send data to dev by default, which makes me 100% sure about disabling it.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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