Posted on: November 21, 2017

pearnon
Verified ownerGames: 205 Reviews: 50
Serpentine complexity
All credit where it's due. This ridiculously small development team managed to craft an engaging, complex RPG. The story is unconventional and doesn't hold your hand, the worldbuilding is solid, the engine and rulework does its job, and the ending is surprising, to say the least. Also, it was great not being the Chosen One for once - even though you *are* special. That being said, it has some egregious flaws: - While the world does react to your actions to some extent, all NPCs are one-and-done affairs, such as a man who, after relaying to you the information he's supposed to, won't even acknowledge the death of his brother. - Precious few NPCs to interact with. Most of them are merchants or people you have no reason to speak with ever again. - Your companions have little more life and personality than companions you create. - Controls can be wonky or unresponsive at times (Linux version) - Some abilities are borderline useless, only useful at the beginning and completely disregarded late-game, or only usable is precious few situations. Still, while I found myself losing interest and just wanting to be done with it at the later stages, this game managed to draw me in and was faithful to its old-school roots. In the end, a satisfyingly enough experience, but one I might have been annoyed with, if I hadn't bought it on a sale.
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