Posted on: August 3, 2015

fourohbro
Verified ownerGames: 258 Reviews: 1
Could've been fun
If you like action platformers that get increasingly bullet-hell as you level up combined with hitboxes so terrible you'd think they're that bad on purpose, then boy-howdy this is the game for you. The game bills itself as rogue-lite, and I guess so, but the dungeon variety is so lacking that one has to wonder if even that description implies too much breadth and depth. Most of the spellcasting classes feel underwhelming, and I have to wonder if anyone even uses any of the spells that aren't time stop, hit-every-enemy-in-the-room-once, or the single-use teleport. Enemy projectiles love to pass through walls if they're spawned even a pixel within it, and some types just do so regardless. Just for extra frustration sometimes the game likes to throw hilariously out-of-level late-game monsters into normal rooms in the first area when you're a low level character, just to spite you. Apparently the developer doesn't understand the difference between providing a rewarding difficulty and just punishing the player for playing. What makes it all worse is that this game is built upon a lot of good ideas, and could have been great fun, it just seems like the developer couldn't be bothered to do any bug-testing to find the faults that drag this game down into the rubbish bin. If you like torturing yourself with your action games, you'll probably love this. Otherwise, steer clear and save yourself the needless frustration.
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