This is an exquisitely crafted game and clearly attention has been paid to every concievable detail, which means that the worldbuilding, graphics, tone, sound, etc. are all exceptional.
However, the performance is unforgiveably poor. I have a 3090, a 12th gen i9, and 32 gb of ram - I should not have to drop the DLSS settings to the floor to maintain a stable 60 fps.
3/5 overall. If it were better optimized, 5/5 easy.
Fininshed my first playthough in just under 17 hours. Will definitely do another playthough. As Robocop, you are essentially a walking tank, so most of the game is walking slowly through a hail of bullets as you take out bad guys in a big building, or just walking your beat as a regular cop seeing how you can help local citizens. Even though your confined to walking the game is very pretty so your able to soak in the visuals and see how diferent Old Detroit looks in the night and day. This is a game where your decisions have consequences to other charachters, so you must choose how human/machine your view is to your duties as a police officer.
The biggest flaw in this game is the regular crashing, which seems to be triggered by having settings too high/having frame gen enabled/unlocking an achievement. You cannot manually save, so if the game crashes, you reload from the last checkpoint, which is usually a building exit/entry.
Never did a game review before but this is a rare kind of games I really enjoyed and even finished. A bit basic in the RPG department but the gunfight is where it IMO shines.
For all boys 40+ out there - buy it or there will be... trouble :)
To simplify this game has 4 aspects that pop up to me. Exploring, combat/action, story/writing, and storytelling/presentation.
Exploration could use a lot of polish. If you're just going from A to B it's fine but if you want to look around, complete side objectives, and find clues it's slow and gets tedious fast.
Combat is the best part of the game. Not excellent or anything but out of the whole package it requires the least work. I enjoy it enough.
The story is passing at the best of times. Obvious tired cliches, childish writing, soulles characters. But it would be a good enough frame for an action game if it wasn't for...
The storytelling. 1/100. Holy s**t. The cutscenes are attrocious. This story should've been told diegetically similar to half-life. Putting the player on pause and focusing solely on the writing puts a spotlight on all of it's flaws, awful puppet rigging, terrible face models, etc. The whole game needs polish but fixing this one aspect alone would make the experience a hundred times better.
Robocop fan? I guess you can buy this, the action's alright and you get to play as Robocop. Whoop.
Fan of narrative games? Hard pass.
Fan of action games? Softer pass, but still a pass.
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