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Rebel Galaxy

in library

4/5

( 273 Reviews )

4

273 Reviews

English & 6 more
Offer ends on: 11/13/2025 09:59 EET
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Rebel Galaxy
Description
Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe. As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend...
Critics reviews
48 %
Recommend
IGN
8/10
GamingTrend
75/100
Wccftech
7.8/10
User reviews

4/5

( 273 Reviews )

4

273 Reviews

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Product details
2015, Double Damage Games, ...
System requirements
Windows Vista/ 7/ 8/ 10, Intel® Core™ 2 Duo 2.4 GHz AMD Athlon™ X2 2.8 GHz, 2 GB RAM, Shader Model 3...
Time to beat
22 hMain
31 h Main + Sides
55 h Completionist
32.5 h All Styles
Description
Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.

As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer – or maybe a little of each! Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat.

The edge of the universe is a pretty dangerous place, so watch your back.
  • Captain a massive spaceship engaging in epic scale space battles.
  • Trade, negotiate, mine asteroids, hunt bounties, be a pirate and explore a randomized open-world galactic map.
  • Make your own path through a dialog-tree driven storyline making friends and enemies of a variety of alien factions

Copyright Double Damage Games 2015

Popular achievements
Goodies
wallpaper reference cards
System requirements
Minimum system requirements:

Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems

Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
22 hMain
31 h Main + Sides
55 h Completionist
32.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Mac OS X (10.10+)
Release date:
{{'2015-10-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
2.3 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
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User reviews

Posted on: July 4, 2017

DavidBertram

Verified owner

Games: 285 Reviews: 1

A fun journey, with no story.

I recieved this game free as part of the Summer Sale free game deal. After putting 20+ hours into it, I realized I purchased it on steam and never played it (doh). The game is fun to play, especially if you like space battles in a more simplistc form than a flight sim. It's played on a 2D plane, so you can't move "up" or "down". Just along the XY axis. At first it was a little offputting, but once I got used to it I started to enjoy the action more. Space battles start with a few ships in a "dogfight". Later battles can have 30+ ships ranging from fighters and frigates all the way up to dreadnaughts. Those are the best battles, with missles and lasers everywhere. The graphics are great, with each ship having it's unique feel and look. The battles can be crazy busy and beautiful, which enhances the whole experience. That being said, combat can range from "laughably easy" or "balls hard" within a small time frame of playing. The story is non existent. Literally, it is just a bare excuse to play. If this was any other game, it would be something of a small side mission. But whatever, it was alot of fun getting to the end. By then, I had the best ship, and mostly all the best weapons (just didn't feel like spending more time making money to buy them). So maybe it's my fault that the last battle was so disappointing, because it was easier and quicker than any other battle I'd done in the previous 5 hours, getting to the end. All in all, I invested 30+ hours into doing everything except hunt down the time intensive achievements. I had fun with the whole deal, but I just wish there was more of a challenge at the end.


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Posted on: July 6, 2017

tonimusmaximus

Verified owner

Games: 71 Reviews: 1

Solid, but could've been great.

Having reached the end, I think I'm ready to review. Graphics, sound, controls, all excellent. Two dimensional ship control while fighters have three, is frustrating. However, combat is designed for broadside old warship style stuff, which is made much easier by keeping it 2D. Combat can be easy or infuriatingly difficult. It seems there are very few in-between battles. Controls for telling escorts to withdraw would've been a nice addition. The story; good, but lacking. The main story arc ends up leaving you feeling a little Mass Effect 3. Not sure I even want to play through again. Side story arcs would help in the replayability.


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Posted on: August 7, 2017

Atlas_Kyhvir

Games: 47 Reviews: 6

It's fun

Yes, it's fun. And some of the dialouge is ripped right out of 'Privateer'. BUT, you're stuck on a horizontal plane (which feels so very wrong in a space game) and while upgrading your your ship seems cool, it becomes 'same old same old' after a bit, then you end up with the ultimate destroyer (nothing wrong there) so you trade it in for a lesser ship for some challenge only to find some missions are out of reach. Story, while o.k., is not terribly engaging and pitters out quickly and is easily concluded...leaving you a listless captain playing with the faction and trading systems. Music and sound are top notch, despite repetition they don't become boring. Comparisons to Privateer and Freelancer are expected- but Rebel Galaxy is not those titles. Not even close. Grab yourself a copy to have a decent amount of fun from time to time, not to be immersed in a great story and you'll be satisfied.


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Posted on: January 10, 2018

lasota

Verified owner

Games: 149 Reviews: 9

Great game if you have/like a controller

I really love this game, but!! The other reviews in here, are great. So i won´t waste your time on a long one. But i would like to add, that this game is really, really hard to enjoy without a controller. The game is plagued by negative mouse acceleration , and forces your mouse look to a crawl, when moving fast. (for example flicking your wrist) There has been a half attempt to fix this, but has not really worked. No other fix has been made or talked about since 2015.


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Posted on: February 1, 2018

Carionis

Verified owner

Games: 157 Reviews: 1

Rebel Galaxy is a decent space game.

Rebel Galaxy is a decent space game. Sadly, only decent. This is a great game in terms of atmosphere, they really nailed a sort of "Firefly"-esque Space Cowboy Opera style. The music is perfect and responsible for some of the best moments of the game. The ship designs are great, which makes it a shame that you can only fly about a fifth of all the ships in the game (2 Factions are completely unavailable and no small fighter craft and a couple of others). The horizontal nature of the game, alongside the "broadside"-style combat takes some getting used to, but is ultimately very similar to things Freelancer did. Freelancer seems to be an inspiration for this game in many ways. Sadly, this game falls short of the comparison. First comparison: the story is interesting with a couple (2-3, really) really nice characters, but ultimately very short. Second comparison: the game seems to have a market and some trade routes, but actually is wayy to random (random events are more important than station types) and missions are way more valuable. In Freelancer the right trading made you very quickly very rich. Here, it's a slog and only really rewarding in the beginning of the game. When you can get 1 million credits with a mission in later systems, why bother trading for peanuts? Third comparison: Exploration. As this game features randomly generated star systems (I wasn't aware when I got this game), there is no real exploration. You run across cargo containers so often, that it takes the fun out of it, and they are the only real worthwhile reward. The game is impressive for the fact that two guys created it, its atmosphere is great, the combat is messy and fun but in the end, it was a somewhat shallow experience.


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