Quest For Infamy is a role-playing adventure game where you assume the identity of Mr. Roehm - a scoundrel who is on the run from his latest scrape. When he is stuck in the Valley of Krasna for a bit, he decides to take on some work to pass the time. He finds himself in the middle of Kingdom in tubu...
Quest For Infamy is a role-playing adventure game where you assume the identity of Mr. Roehm - a scoundrel who is on the run from his latest scrape. When he is stuck in the Valley of Krasna for a bit, he decides to take on some work to pass the time. He finds himself in the middle of Kingdom in tubulence - as he becomes embroiled in a power struggle between several ambitious residents of the Valley.
Make yourself some money to move on with, and try and avoid controversy as you bide your time before you can leave the valley. Defend yourself from monsters and brutes who would do you harm! Build a reputation for yourself - and you just might find yourself not avoiding trouble, but on a quest for infamy!
Choose your path to infamy - play as the sneaky rogue, the bold brigand or the crafty sorcerer.
Multiple paths and branching story-lines create a different experience every time you play.
Lovingly hand-crafted retro style graphics bring you back to the classic era of adventure gaming.
Well basically i am a adventure only player and its very good to see this classic style again. For me, the graphics are beatiful, funny humour and dialogues. I really dont care for things that some people complained (like voice acting, or the combat system)...this is pure gold. I truly hope that the people involved in this project have a long and prosper endeavor in doing more games like this.
Game might range from ok to good but at least the recent GoG Version 1.1.1 ends in act 2 as rouge class. the script error is known since 2015 shortly after 1.1.1 came out. still no new fix to be found on the developers forum.
asked for refund.
Pros:
- Graphics are Sierra-quality.
- Great voice acting.
- A moderately decent story, although not very long.
- Has the different "hero classes" which adds some replay value.
Cons:
- Bugs galore.
- For a game aimed at more mature audiences (relative to the QFG series, that is), it's got a lot of adolescent humor.
- Combat is pretty basic and trivially easy after a short while.
- More adult-themed than the Sierra series (FILLED with sexual innuendo, cleavage, several expletives), which excludes it from being kid-friendly.
- The hero almost always has to run to the object he's looking at, which is annoying.
About 2 hours in, I frowned as my character unexpectedly peed on the corpse of a monster he killed, to "mark his territory." Had it been the very first occurrence of pee-related humor, it might have been so unexpected it would've been funny. But instead, every examined barrel, pool of water, forest stream, river, bench, etc... includes descriptions of "probably peed on" by different people or the hero felt like peeing on it. After a while, the references are so frequenty that it's almost like the writers have a weird fetish, and it's just kind of unsettling at that point.
As far as bugs go, here's just a few:
- If you die during an animation (which is most of them), the game never "unfreezes" from the animation, which locks up the restore/restart/quit buttons at the end, so you literally have to kill the program's process to exit.
- Because the hero has to run to whatever he's looking at, it can bypass normal game logic that is triggered by movement. For example, there's a scene where you have to get around a monster that will kill you if you touch it, but if you simply look at an object on the other side of the screen, the hero simply runs through the monster as if it wasn't there.
- The time-of-day system is glitchy and not always well-done. I performed an action in the morning that trigger a "Meanwhile" night cutscene and suddenly the whole day was gone.
Just a perfect blend of 90% oldschool point&click adventure game, 10% roleplaying game and really awesome dark humor. I also liked the really good voice actors, giving the game a perfect atmosphere.
I needed more than 20 hours for one playthrough and still have at least two different walkthroughs open, since I only compleded is a magician. That's more than any other adventure offers, aside from "longst journey" perhaps. And I never ever got bored!
The adventure map is huge without getting too confusing, the fights are fair, you can actually be a really bad guy a couple of times, that's just brilliant.
Really looking forward to a part two, if that is ever planned.
I bought Quest for Infamy together with several other Quest for Glory inspired games but I left it on my digital shelf for a long while, mostly because I was a bit put off by the pretext of being a villainous character and the way the introduction leads one to think it is a game with an outdated portrayal of female characters.
Rest assured though, that the game doesn't really do anything with that - that main character is sort of an anti-hero, but always with his heart in the right place, and confronted with the main villains of the piece, there is never any doubt that you as a player is the good guy.
The game is a great fantasy romp, set in a large beautifully hand-drawn area with plenty of different environments to explore, ranging from forests and grasslands, to swamps, beaches and mountains. There is a few classic adventure game puzzles, but mostly the games challenges are solvable by exploring the area and talking to the various NPCs. There is often many different solutions, and often you can role-play your character a bit with your choice of how to approach the challenges.
All in all, a good game, well worth your time!
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