Agent Nelson Tethers just solved the biggest case of his career. So why isn't he satisfied? There’s still the case of a missing eraser factory foreman, a whispering madness is still creeping from mind to mind, and a troubling recurrence of... creatures... is lurking into the town.
The FBI's Departm...
Agent Nelson Tethers just solved the biggest case of his career. So why isn't he satisfied? There’s still the case of a missing eraser factory foreman, a whispering madness is still creeping from mind to mind, and a troubling recurrence of... creatures... is lurking into the town.
The FBI's Department of Puzzle Research has marked the case closed -- are they sweeping it under the rug? Or worse, do they not even care? Worried that the case will languish forever unsolved, Tethers must go rogue and venture back to the eerie town of Scoggins, Minnesota to solve the mystery of "the Hidden People" once and for all.
Sequel to the award winning Puzzle Agent (PC Gamer’s Game of the Year, IGN’s Best of E3, etc)
Creepy puzzle adventure with mystery and dark humor
Wider variety of intuitive yet challenging puzzles
Puzzle Agent 2 is basically the same as the first, except the storyline is infinitely more interesting (and just as wacky!).
The puzzles themselves are basically more of the same, but if you enjoyed the first game, you will enjoy this game.
The game takes the story up where PA1 left off. The thing is, while PA1 story is quite absurd, it's coherent too. The PA2 made a mess of it, trying to kill too many birds with one stone.
[SPOILERS!!!]
We now have little gnomes, but not any usual kind of gnomes - moon gnomes! Men in Black, murderous astronauts from NASA, government conspiracy, mind controlling lunar rays, even damn Sasquatch thrown in for good measure.
[SPOILERS END]
Instead of staying with one nicely drawn plot of Hidden People, someone though it would be a good idea to throw in every wacky idea, stir for a while and it will be fine. Guess what! It isn't. Too many elements that don't necessarily fit together.
Puzzles are similar to PA1, but sometimes require some outside of the game world knowledge like Pi number or knowledge of american coins. It's a bit disappointing that most puzzle types are repeats from the previous game. It would be nice to have more new types of challenges.
So this game is a little worse than Puzzle Agent 1, but still fine.
Yup, that's about it! not a bad thing, considered the first entry but still a little disappointed from lack of originality (both in story and in puzzles).
However, it does give closure to the story and it is enjoyable, so worth playing just to see the end of the ''lunatic'' adventure of agent Tethers!
To get this game to work, I needed to put this file:
dinput8.dll
...in the game folder. I did a G-search and found it. (Watch out for programs claiming to install it for you! It's a LIE!)
Puzzle Agent 2 is an anthology of mind-bender puzzles with a wrap-around story involving a government agent revisiting a small town and investigating a coverup conspiracy.
The puzzles themselves are the sort you'll find in "escape room" type of cell phone & tablet games. You can get clues to help you solve them. Using clues and getting wrong answers costs the taxpayers money but don't appear to affect the storyline.
One thing I noticed more of in this game than in the first is that the solutions given to the puzzles (after you finish one, you can get a synopsis of the logic) typically aren't the way I solved them. In fact, some of the reasoning it uses cannot even be deduced until the puzzle is solved. You'll know it when you see it.
It was fun to see the story (sort of) resolve, but overall, the first game was a better experience. A really fun series, I hope they make more!
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