Posted on: May 19, 2025

Endryoo
Games: 63 Reviews: 15
Human vacuum cleaner: the game
At first glance Prey looks like a competently made game. It’s strongest features are environmental design, setting, soundtrack and atmosphere. The problem is that at the same time it’s rather formulaic and hardly innovative, so for anybody who already played games like BioShock, PREY may be all too similar. Narration is largely handled through text and audio logs / calls. Interactions with characters and cutscenes are only occasional. I’m not a fan of such an approach, since games are a visual medium. These disjointed notes and conversations are hard to digest, especially when you’re distracted by combat. Their abundance and the fact that they often concern trivial matters, further discourages from reading / listening to them. There are moral choices in the game; however, for the most part they’re black and white and it’s rather obvious what you should be doing to achieve a “good” ending. Ultimately though, your decisions change little in the big picture, they just affect the fate of the main character. The gameplay is disappointing: PREY features just two unique guns. Shooting is unenjoyable for the most part. Special abilities are rather generic and bland. There are no bossfights, just a recurring enemy that can be avoided, which the game even recommends you to do. You can play stealthily though in my opinion it doesn’t fit a game like this at all. Hacking is very simplistic and unsatisfying. The game artificially inflates playtime by including a tedious crafting mechanic, which requires the player to collect scrap around the station and break it down into materials. Backtracking is also a prominent issue. All in all, PREY falls into the “not great, but not terrible” category for me. It’s pretty average, so I’d recommend to avoid it unless you cannot find a better game to play.
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