Posted on: June 16, 2019

Hard_Waffle
Verified ownerGames: 515 Reviews: 1
Love the story
Love it!
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The original Planescape: Torment was released in 1999 to widespread critical acclaim. It won RPG of the Year from multiple outlets for its unconventional story, characters, and amazing soundtrack. Since then, millions of Planescape: Torment fans have enjoyed exploring the strange and dangerous city of Sigil and surrounding planes through the Nameless One's eyes.
"What can change the nature of a man?" - You are the Nameless One, a hulking figure covered in scars and tattoos collected over the course of countless lives—none of which you can remember, but are now coming back to haunt you. You are prodded awake by Morte, a floating skull and keeper of secrets, to embark on an adventure taking The Nameless One from the dirty streets of Sigil into the mysterious Outer Planes and even into the depths of Hell itself.
© 2017 Beamdog. © 2017 Hasbro, Inc. All Rights Reserved. Planescape: Torment, Dungeons & Dragons, D&D, Wizards of the Coast, their respective logos, Planescape, and the dragon ampersand are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries, and are used with permission. Hasbro and its logo are trademarks of Hasbro, Inc. and are used with permission. ©1998 BioWare Corp. All Rights Reserved. Bioware, the BioWare Infinity Engine and the BioWare logo are trademarks of Bioware Corp. Black Isle Studios and the Black Isle Studios logo are trademarks of Interplay Entertainment Corp..All other trademarks are the property of their respective owners.
Posted on: June 16, 2019

Hard_Waffle
Verified ownerGames: 515 Reviews: 1
Love the story
Love it!
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Posted on: October 5, 2017

MotherKojiro
Games: 481 Reviews: 196
An Unforgettable Experience
This WRPG starts off in an unusual way, enough to catch your attention. Once you leave the first area, and enter the first town, the game begins to open up, perhaps a bit too much. The story is a slow build, however, and by the time you reach the end, it becomes an incredible experience; I was completely sold! You really get to know and care about your companions - most of them, at least - so their fates and actions carry a much greater weight than they would have otherwise. I could go on and on about the story for hours, but it is something that simple needs to be experienced. You've probably heard that the story is what justifies the awful combat, but it's really not as bad as you've likely heard. Your characters attack mostly on their own, but manual actions, such as magic and other skills, I wasn't a big fan of the melee combat, but the spells - especially those at higher levels - bring a genuine glee to the experience. In either case, the combat is serviceable, if occasionally frustrating, and not really the main focus of the game, anyway; you can talk your way through many situations, and as a mage, your high wisdom and intelligence will aid you in that regard. You won't be able to complete a total pacifist run, but when completing quests gives you far more experience than killing enemies, you can certainly stand to minimize fights. In any case, if you have any love for good writing, I'd recommend this game, regardless of your genre preferences; there's a reason that this is considered by many to be "required reading", so to speak!
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Posted on: January 14, 2018

coldheartzero
Games: 17 Reviews: 5
Greatest game ever
I bought this game back in 2000 or so, played on my Acer Aspire with a 3 gig HD lol, disc swapping madness. Anyway, this is by far the greatest game ever. It's all about story, and it has more story than any 4 or 5 games combined now days do. Skyrim may be pretty, has ZERO story by comparison. This is the way RPGs should be made. The choices made you want to save scum just to see what would've or could've happened. Not to cheat the RNG, but to explore. The voice acting, back when devs actually cared to get people who could voice act instead of using a machine or the janitor. All my waking time before and after work were put into this game for probably 6 months. After I did everything I could do and beat the game, I never touched it again. It was such a good game, once I was finished, I was genuinely satisfied with it, and just never felt the need to play it again. Odd way of thinking I spose. If you want pretty, if you can't read, if you want the game to hold your hand, then you'll hate this game. If you want story, choices that matter, and well thought out plots, then you'll love Planescape.
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Posted on: April 23, 2017

RyanColfxire
Games: 357 Reviews: 2
"What Can Be Changed for the Better?"
In spite of everything I am about to say and whatever vitriol you have toward me, let me be clear about my feelings: Planescape Torment is a game everyone should experience, however they wish to choose, at least once in his/her life. However, I do not think the game is a masterpiece nor do I particularly like the game compared to any other CRPGs I've played because playing it gets to be a chore. If you are concerned that the Enhanced Edition is at fault, then rest assured that it improves on everything that was wrong with the technical details of the past. UI changes and other quality-of-life improvements like modern resolutions and an updated OST only make this experience as timeless as eternity. Aside from one or two crashes in the last two chapters of the game, the experience itself was flawless. The issue with PT is that no matter how much you polish it you cannot fix an imperfect game. Not only is the gameplay itself an issue but how the final acts are structured that goes against what the game has taught you in terms of alternative solutions to conflict. To those who defend the combat, if it was meant to dissuade you from fighting and choosing to resolve conflict by other means, then this game is a poor attempt to convey this idea. Everything about this combat is shallow to Infinity Engine games but also to modern RPGs that realize party composition and weapon variety is important. If any one sole thing killed PT for me it was an unreasonable desire to conform the gameplay back to other games that otherwise distinguishes PT as unique. At its very best, PT's setup, storyline, setting and gameplay is more like a D&D-inspired Fallout (1/2) than a D&D Infinity Engine game. Rules and lore aside, these games should feel nothing alike as RPGs. That is why the Enhanced Edition saddens me the most; it plays everything safe, changing nothing for better or for worse. Link to full review from Steam: http://steamcommunity.com/id/Brian_Colfxire/recommended/466300/
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Posted on: April 17, 2018

forys47
Verified ownerGames: 315 Reviews: 1
The time has come...
Ok, first of all... What's with the collective hate on Beamdog? I know that 90% of fans treat BG, IWD and PTT like the incarnation of Old Gods themselves but c'mon good people is it that bad to have a working title with support? Is it that bad to have 80% chances for this game to work in 8 years? As it goes for this particular title, if you know it you will love it. Gonna get two games (original and enhanced, at least when I was buying it) so even if you are I die-hard fan you should be satisfied. If you don't know the series add it to the wishlist or just buy it for the full price. Be aware that this game is VERY dialogue-heavy and not all the dialogues have voice-overs so if don't plan to read something like a (very interesting) book I DO NOT recommend this title with a clear conscious. On the other side, the story is just too damn good to pass.
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