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Pillars of Eternity II: Deadfire - Obsidian Edition

in library

4.1/5

( 67 Reviews )

4.1

67 Reviews

English & 8 more
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Pillars of Eternity II: Deadfire - Obsidian Edition
Description
The Obsidian Edition Includes: Game Download BEAST OF WINTER (Jul 2018): An ancient feud between eldritch powers goes unresolved in the southern seas, and only you can halt the mounting destruction. (post-launch content, a $10 value) SEEKER, SLAYER, SURVIVOR (Sep 2018): Far from the bustling trade...
Critics reviews
90 %
Recommend
Game Informer
8.8/10
PC Gamer
88/100
IGN
8.5/10
User reviews

4.1/5

( 67 Reviews )

4.1

67 Reviews

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Product details
2018, Obsidian Entertainment, ...
System requirements
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
DLCs
Pillars of Eternity II: Deadfire - Rum Runner’s Pack, Pillars of Eternity II: Deadfire - Critical Ro...
Description
The Obsidian Edition Includes:
  • Game Download
  • BEAST OF WINTER (Jul 2018): An ancient feud between eldritch powers goes unresolved in the southern seas, and only you can halt the mounting destruction. (post-launch content, a $10 value)
  • SEEKER, SLAYER, SURVIVOR (Sep 2018): Far from the bustling trade lanes of the Deadfire Archipelego, the most ambitious warriors of Eora gather to compete for divine favor. (post-launch content, a $10 value)
  • THE FORGOTTEN SANCTUM (Nov 2018): The great wizards of Eora have gathered together for a common cause and reach out to you, the Watcher, for assistance. (post-launch content, a $10 value)
  • Original Soundtrack: The soundtrack to Pillars of Eternity II: Deadfire by Justin Bell, featuring all-new tracks inspired by the peoples and factions of the Deadfire Archipelago.
  • Defiant Apparel: This stylish tricorn hat comes with a built-in eyepatch that protects the wearer from a variety of ocular incursions, as well as looking extremely piratical.
  • Cosmo, the Space Pig: It wouldn't be Pillars of Eternity without Cosmo! Cosmo accompanies your party, floating on cyan gossamer, inspiring you through a combination of unflappable courage and incredible cuteness.
  • Digital P&P Guide: Pillars of Eternity has a strong tradition of adapting and adopting pen-and-paper techniques in our systems and adventure designs. Our designers decided to take that knowledge and give something back to the tabletop community! This pen-and-paper adventuring system has been developed from the ground up by Pillars of Eternity II: Deadfire lead designer Josh Sawyer and other members of the Deadfire design team. Connect with other Deadfire fans and create your own adventures!
  • Hi-Res Digital Map: This handsome sea chart is suitable for use as a desktop wallpaper or can be printed to assist you with navigating the treacherous waters of the Deadfire Archipelago.
  • Digital Guidebook, Vol. II: Created by our friends at Dark Horse Comics, this is the next volume in the comprehensive guide to the world of Pillars of Eternity, filled with the legends, lore, and lost locations of the Deadfire Archipelago. Useful as an adventuring companion, or just to browse and learn more about the intricacies of this deep and enigmatic corner of Eora, the digital guidebook features beautiful illustrations and plenty of fascinating background.



Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.

  • Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.

  • Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.

  • Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.


  • Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

Goodies
Contents
Standard Edition
Obsidian Edition
Digital Soundtrack (MP3)
Digital Soundtrack (FLAC)
Map of the Deadfire Archipelago
Guidebook Volume II
Pen & Paper Starter Guide (2019 update)
System requirements
Minimum system requirements:

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Release date:
{{'2018-05-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}

Game features

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español
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italiano
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polski
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User reviews

Posted on: July 30, 2020

mintee

Verified owner

Games: 790 Reviews: 122

kinda boring, meh

I'm struggling with this one. Perhaps my tastes have changed thru the decades, perhaps its a covid mood, I dont know what but I just cant get into this game. 40hrs in but I just cant keep playing it as the realization hits that its not that fun, which is a shame as it ticked all my fav game boxes. The good, music is atmospheric and orchestrated. Voice acting is superb and immersive. Graphics are beautiful at times, decent the rest. The areas to explore are many, well detailed and interesting. The not so bad, story is convoluted and puts me off. There are too many factions, if that can be a case, I have no idea who is who and its all being thrown at me at once. The inner dialogue between my party can be amusing at times but usually seems just thrown in. I really dont care for anyone on my team, which is gutting as I was very loyal to my team from the last game. Combat is meh, its micro managing, its either too easy or impossible. I find it tedious, there is capability to customize combat to auto use certain spells any way you wish, but for the life of me I cant figure out the interface to do it. Classes are many with in depth variation and multiclass opportunities that I can see would be fun for those who want to tweak and min/max. I cant be bothered. The bad, very long loading times between booting up the game, transitioning to new environments. you just sit there alot looking at splash screens waiting. The tacked on pirate ship is very boring and not fun. I really enjoyed building up my castle, opening up rooms, gaining peons, it was fulfilling. The ship is dull. You can add cannons, (which cost a fortune) and other stuff but its very underwhelming. Ship combat is more work than fun. I wish they had stuck with the castle idea. The game for me has been waiting for load screens, running around towns getting overwhelmed with faction politics. A few mini dungeons. Tedious combat. Ill give it a rest and try again in the future.


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Posted on: February 7, 2020

gk-bgh

Games: 146 Reviews: 2

Piratey disappointment

I loved and finished the first game 3 times. It is one of the best RPGs I have ever played. I didn't like the pirate theme for an rpg, it's not my cup of tea as far as themes goes. Despite that, I still finished the game. The main vilain is not one that gives you a desire to fight him, actually, I couldn't care less about some God's feud with other God's. The quests were sub par when compared to the first one,many of those quests sent you to distant place in the map to search for someone or something and when you get there it's just a 2 level dungeon or not even that, just a small encounter. The items you acquire while adventuring are not good, you can buy better items from the stores. The end result is that you end up taking a lot of time going from one place to the other, never feeling powerful or never feeling that you have evolved, chasing a God that you don't care about in a pirate theme. I recommend the first game instead


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Posted on: October 8, 2023

Kobrakina

Verified owner

Games: 299 Reviews: 10

Improvements in almost every aspect

If you loved the first PoE, you'll certainly appreciate this game. It improves on every aspect of the game that I can think of. The amount of dedication and effort that went into the lore is staggering. This is a game to be played slowly, to become immersed in, and enjoy. I was skeptical about the pirate theme early on, but the backgrounds and cultures are set up so well that it's seamless. The only main complaint from big site reviews is that the main quest is fairly short and secondary to the whole experience. I think this is true too, but the world is so well realized that it didn't matter at all to me. It was just a pleasure to explore and enjoy various subquests, while occasionally bouncing back to the main quest. My biggest disappointment is that there will likely be no PoE 3 that picks up at the end of this game.


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Posted on: September 6, 2020

schomiak

Games: 37 Reviews: 2

Not very fun

I really wanted to like this game, but I just can't. The main quest is interesting but way too short and the side quests are mostly uninteresting. The companion side quests are also very boring and brief, and the companions themselves are super shallow. The game is funnier than POE1, which is an improvement. They measure everything in this game. Characters are an assemblage of likes and dislikes and not even trying to approximate real people. Your relationship with every character and group is quantified and displayed to you, it is very boring. Dialogue options are flagged as "pro faction 1," "pro faction 2," "compassionate" although you can't see these flags. The whole game just feels very generic and souless. As for technical issues, I can run Skyrim at 60fps but this game is very laggy.


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Posted on: July 23, 2020

doodiecall

Verified owner

Games: 19 Reviews: 3

Frustrating

I really wanted to like this game. I loved the first Pillars of Eternity (aside from the atrocious load times). Played on veteran difficulty with upscaled turned on. The game seems to be unnecessarily long. Some may argue it isn't since the main questline is rather short, but the game timer from GOG said I've logged more than 220+ hours in this game. An unfulfilling 220+ hours. I'd rather have a fulfilling 50+ hour game than a 200+ hours game. Things I didn't like: -I didn't like the open world travel -I hated ship to ship combat. Boarding ships for battle is okay. -There were alot of game crashes. Very buggy game. -Game doesn't seem to be very optimized. I still get lag and stutter. -I hate games that have limited use items and resources. I just never end up using them. As for crafting resources, I didn't know adra ban were limited. I actually wasted a bunch and now I can't upgrade some of the weapons to legendary. -Because of the semi-open world aspect, I accidentally went into an area that was meant for later and sort of messed up some quest lines. I feel like the developer should have blocked off the areas that should not be accessible yet -The endgame was very anti-climatic. The whole game appears to be a huge build up to the endgame area but once you reach it, that was it. It felt like the whole game was rushed or there wasn't much thought put in the progression of the story. -I hated the mega bosses. I didn't end up fighting them. I felt like they made the bosses stupidly long and difficult just for the sake of making it stupidly long and hard. -Some battles were just pure frustration Things I liked: -Load times have dramatically reduced. POE1 had terrible load times. -Looks better than POE1. -multiclassing is pretty good. -i like the weapon/armor upgrade system alot better than the first game. This is only marred by the stupid decision to make adra ban a set limit in the game. I didn't upgrade anything in the first game; I didn't find any motivation to.


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