Posted on: February 27, 2021

TEHtwitcher
Verified ownerGames: 242 Reviews: 4
Pillars of boredom
Sorry but after many hours I'm about to give up because I'm bored to tears by the writing and game design. The Character writing is just so bland, and I really become immersed or connect with any of my party. The pathfinding AI is absolutely terrible and depite tinkering I can't stop melee characters engaging the nearest enemy, no matter which enemy I target at the onset of combat. I don't get the levelling system either because you're mostlly bound by class and effectively locked out dialouge options because you didn't build a very high perception character and dialogue skill checks are 85% perception, but then if you don't have will/fortitude you'll be forver charmed /petrified /stunned in combat by evey bloody creature with the ability. Levelling... Oh great! I'm stuck with my original build and can only pick perks. Are all RPG's now being reduced to perks instead of stat points or do I have to restart and grind through for the stats my character need? I get that there's classes and it's not Skyrim where you can have it all but not being able to tailor my character base stats as I go is really taking away some of the fun in an RPG. As of 2021 there aren;t too many Obsidian bugs (so far) but the game still has a habit of long load times for small maps and abymal low frame rate stuttering that requires you to tab out and in a few times to fix. I's not the smoothest under 'normal' function, even with custom water loop cooled 3800x, 2080Ti and 16Gb 3600MHz cl15 RAM on a Samsung 1tb Evo ssd. All things considered it's not a truly bad game, just a few design choices and a feeling of "That'll do, push it out the door" hold it back from being a solid, if uninspiring game. As it is I'd give it a solid "Meh" out of 10. Tyranny did it all so much better...
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