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Pillars of Eternity: Definitive Edition

in library

4.1/5

( 143 Reviews )

4.1

143 Reviews

English & 7 more
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Pillars of Eternity: Definitive Edition
Description
Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together wit...
Critics reviews
97 %
Recommend
Game Informer
9.3/10
PC Gamer
92/100
GameSpot
8/10
User reviews

4.1/5

( 143 Reviews )

4.1

143 Reviews

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Product details
2017, Obsidian Entertainment, ESRB Rating: Mature 17+...
System requirements
Windows 7 64-bit or newer, Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, ATI Rade...
DLCs
Pillars of Eternity: Deadfire Pack
Description
Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive bring you to the original and incredible world of Eora, and send you on an unforgettable adventure where the choices you make and the paths you choose shape your destiny.

Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. The Definitive Edition includes the award-winning Pillars of Eternity alongside its expansions, The White March: Parts I & II, as well as all bonus content from the Royal Edition, and a new bundle of content called the “Deadfire Pack,” inspired by Obsidian’s upcoming Pillars of Eternity II: Deadfire.


  • Deep character customization: Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.

  • Sculpt your own story: Side with various factions using a reputation system, where your actions and choices have far reaching consequences.

  • Explore a rich and diverse world: Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.

  • Journey to new regions and meet new companions in The White March: Parts I & II, the game's expansion chapters, and find new stories to experience.

  • All premium content originally sold with Pillars of Eternity: Royal Edition, including the original soundtrack, a digital collector's book, an original novella set in the Pillars universe, and much, much more.

  • The all-new Deadfire Pack DLC, which includes new in-game items to earn and discover, and new portraits from the forthcoming sequel, Pillars of Eternity II: Deadfire, releasing in 2018.


Goodies
Contents
Hero Edition
Definitive Edition
manual
almanac
collector's book
concept art
cookbook
map
ringtones
soundtrack (FLAC)
wallpapers
guide
documentary
novella
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2017-11-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rating:
ESRB Rating: Mature 17+ (Violence, Blood, Sexual Themes, Strong Language)

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
русский
audio
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한국어
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User reviews

Posted on: November 23, 2017

4p0c41yp53n0w

Verified owner

Games: 9 Reviews: 1

Very good so far!

This a great game so far. I'm enjoying it. A few things: What I liked especially so far is that weapon proficiencies are not tied to class. This is amazing compared to the old AD&D CRPGs. It's so liberating. However, for immersion sake, it would've been nice to at least be able to select some weapon proficiency at the beginning as an option because, let's face it, growing up, a character could learn to use certain weapons better than others. Maybe a weapon proficiency at the expense of something else. Many people had issues with the story. "Too much reading" and "It's boring" or "I don't care what's happening". About the reading; there's no more really than previous CRPGs. I found it more or less on par so no complaints. However, I can see why people would not care about the story. Structurally, video game stories need to take after screenplays. The inciting incident has to relate personally to the main character. Curiosity alone isn't enough motivation. Why is your main character traveling in the first place? Maybe his town got overrun and he's migrating to be with the rest of his family who he finds out were slaughtered when he gets there. Revenge, looking for someone/something important to him, etc, etc... as far as I can tell you're character is just in the wrong place at the wrong time. It's not personal enough. Also, I'm on the fence about the lack of weight and encumbrance. It definitely makes things easier. I don't know... Otherwise great job, love everything else. Thanks!


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Posted on: June 19, 2018

RocketManWeee

Games: 41 Reviews: 5

A brilliant RPG!

The character customization is really in depth: not only do you pick a class and a race (like many other RPG's) but you also get to customize the history of every character you create, THE HISTORY which can also be mentioned in dialogue as you continue to play the game. The game mechanics are very engaging; the fighting never gets old and the world is vast with mystery, puzzles, dungeons and followers to recruit as you adventure. Games like this aren't made too often today. It's really sad to see that Obsidian had to make a kickstarter for the game since games like this shouldn't even need one. I suppose if you want a good game these days, you have to fund it yourself which I'm glad so many people did otherwise I wouldn't be able to experience this. This game tips its hat to the old school RPG games while also providing a really good modern experience. Pick it up, you won't regret it! :)


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Posted on: December 20, 2019

Yrxl

Verified owner

Games: 9 Reviews: 1

Masterpiece

You can see right away how much detail and work went into this game. I personally prefer Pillars 1 over Pillars 2. I've played multiple playthroughs and absolutely love this game. I already have this on Steam but i am buying this again on GOG because it is Christmas. Merry Christmas Obsidian team!


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Posted on: May 31, 2021

TeutonicTexan

Games: 147 Reviews: 3

Flawed Masterpeice

Pillars of Eternity was my first real cRPG, and it took me several tries to get into it. However, after starting a game and finally sticking with it, I can say this was a great game and an enjoyable RPG, with a few flaws. The good: The writing, setting, story, and characters are fantastic as you would expect from Obsidian. While many people seem to have an issue with the RTWP combat, I found it mostly enjoyable. Overall, if you let this game get its narrative hooks into you, you're in for quite a treat. As for the bad: While I found the combat enjoyable enough, there was A LOT of it - too much in some areas, in my opinion. On top of that, on the hard difficulty (and above), you need to treat almost every encounter as a serious threat. So there's a lot of combat that you have meticiously micro-manage. While this is alleviated on the normal difficult, many combats become less enjoyable because they require very little thought. It's an interesting conundrum - do I spend 40 of my 60 hours with this game micro-managing fights, or do I sleepwalk through fights and get bored with the combat? Also, while the game has a mostly fantastic presentation there are certain fights where it can be a little difficult to actually tell what is happening. The DLC did not feel particulary well integrated into the game. Story-wise, the dlc's writing is at a similar level as to the rest of the game. However, there is an issue with ludonarrative dissonance depending on when you decide to do the DLC, and it's not very clear as to when you are expected to do the dlc along the main quest. Additionally, the dlc throws off the balance of the rest of the game. This can be alleviated with level scaling, but I wish the game was balanced with the dlc in mind. Finally, there are bugs. Again, as to be expected with Obsidian. They are frustrating when they crop up, but not enough to ruin enjoyment. Many can be solved by a reload (which takes a while with the loading screens).


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Posted on: June 25, 2022

MarcelHB

Verified owner

Games: 378 Reviews: 5

You wait for something to catch you ...

I'm really into these old D&D games: BG, IWD, PS:T, and of course a lot of other ones outside of that. I was really looking for something modernizing D&D, allowing focus on story, characters, music, quests. PoE does a somewhat good job in ... not these parts: Good looking maps, complex and interesting char classes, a familiar fighting system salted with real-time things you may know from Dragon Age. UI is clean and sane, visual effects are good, lots of stuff that was probably designed to make me happy. Unfortunately, area chaning times really stick out badly, no matter how small the maps are that you are switching. But then ... Plot? You, John Doe, notice that you can read souls. Quests? Well, the ordinary RPG stuff. Interesting world or setting? Fairly exchangable, little context. Interesting people? Absolutely not, nothing at all. Tension, turning points, events? Remember the moment you spot a lot of people hanging on a tree, that's probably the peak of memory of this game. Music? It's Ok but nothing to remember. The game feels like a big checklist of nice features and good assets & maps that at some point asked for something intresting to happen there. If you know Unreal 2, you probably get idea. If you are like me, and play an RPG to wait for something remotely exciting to happen any when and then, like a memorable fight, a chatty (N)PC that wants to bond with you, looking at a nice intro video, discovering a new piece of epic music or a dramatic cut-scene or dialogue, or discovering a long-awaited skill or weapon for progress, then better don't play PoE. If you like to fill your time with some fantasy fighting and exploration, well yes, this may be worth a try.


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