Posted on: July 28, 2015

furthest_flung
Games: 3 Reviews: 11
A new form of Wizardry
First, the good news: This game has a fairly interesting combat system. You basically do nothing but explore a rudimentary dungeon Wizardry-style and fight, so that's kind of the whole selling point, besides the art style. Combat is not simply mashing "attack", you have multiple skills, and, showing off modern sensibilities, they all have a cooldown period, and take up "energy", which regenerates 1 point every turn, or several points if you use an energy-restoring skill at the opportunity cost of casting another spell that turn. Cooldowns punish reliance upon a few effective skills, and keep attacks varied. Defense is a stat somewhat like how energy shields work in sci-fi games; When taking PHYSICAL damage, you lose defense points instead of hit points, requiring use of defense-restoring spells (which only some classes get) or else you take full damage from enemy attacks. When taking MAGICAL damage, you only take hit point damage, but defense still is effective (if reduced by half), meaning that spellcasters need physical attackers to land hits to drop defense for their spells to be effective. That said, there are problems: Party members are archetypes with basically no growth customization besides a few passive skills that give +5 magic or something, while the crucial active skills are set by creature type. Worse, you don't get a detailed look at how a class will perform when picking your party, you just have to take the game's word for what they do, and hope for the best. Since some classes really work better together than others, it means you have to restart until you get a feel for every class before you can make an informed decision. Ultimately, combat does get repetitive, especially if you go for the bonus dungeons. Cooldowns on skills are a critical game feature, so they refuse to give you very many, meaning you use the skills you started with from beginning to end of the game. It's fun for the first 40 hours, but has a real expiration date.
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