Posted on: April 11, 2020

OmegaResNovae
Verified ownerGames: 79 Reviews: 3
Amazing RPG, great music, weird controls
Short review: If you enjoy turn-based combat with good character building, but don't mind not playing on controller and incomplete/confuse key mapping (the default plays fine once you get used to it). Give it a try! Content and balance-wise, the game is quite great, the combat is fluid and it doesn't get never-ending nearing the end, like some games make the mistake. Overall most of the battles were enjoyable, the music is fitting and nice, the NPCs are shallow, like you'd expect but that's kinda ok. Some humor here and there but little to no 4th wall breaks, which suits well to maintain mood of the game. The character building might feel static at first, but with equipment (slots vary for each summon), scrolls to give permanent bonuses, a skill trainer (passive boosts purchasing) and the actual choosing of which creatures you summon, offer a solid character development. Graphics are pleasant, no big deal but effect masks on the 1st person textures change, and mostly effects on battles behave well. Mostly. Sometimes they can be a bit off and misleading. Now to the issues, which are mainly: ->The skill effects were sometimes ambiguous and overlapping for the same character, -> Sometimes music doesn't stop when it should, but not much of a big deal and doesn't happen often, ->The UI and controls, specially when using a controller: it gets weird because you can't properly map all the needed functions on a controller, even on a Xbox One controller. So you'll need to play on keyboard and mouse. -> Plot is there, but lacks more solid presence and detailing as you play. Still, they don't steal too much of the good aspects of the game, and I still recommend it. Just don't expect getting hooked to it or an amazing plot.
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