Simplicity to perfection.To be played in bursts.By design, there is no story.Only crazy kung-fu.
You're surrounded, outnumbered and have to use any weapon you can get your hands on to dismantle your opponents in a flurry of kung fu. That's the essence of OFDP2, the world's fastest braw...
You're surrounded, outnumbered and have to use any weapon you can get your hands on to dismantle your opponents in a flurry of kung fu. That's the essence of OFDP2, the world's fastest brawler. It features the original OFDP's unique two-button mechanics which we've spent the last five years perfecting. Speed and precision are key in this whirlwind fighting frenzy, as players maintain control over the 26 different unlockable skills, frenetic gameplay, and classic kung fu-inspired animations.
ATTACK LEFT or ATTACK RIGHT
We want to show that a fighting game can be complex without cumbersome button combinations. Once players complete the tutorial levels and learn the basics, they'll see that this is the most intense two-button game ever made.
With 1000 different animations available, literally, anything is possible—particularly when players unlock each of the 26 available skills. Having these skills available simultaneously is a major design challenge that encompasses the core of what OFDP2 is trying to achieve. Seeing the game with all 26 skills is a spectacle unique to OFDP2.
We built this game as a palette cleanser between other games in your library. It was designed to deliver a quick hit of adrenaline as fast as possible.
You can't get a feel for the gameplay from watching videos. The flow of combat is something we spent years tweaking. It's what makes OFDP2 unique. Only by playing it will this become clear.
*You can turn the announcer on or off in the options.
*64 bit operating systems only.
*Windows 7 might have issues playing the few video files in the game.
Amazing how well they take two buttons and manage to keep expanding upon the concept throughout the campaign. Sounds, colors, soundtrack, microgames within the game like the bosses - it all comes together to provide the perfect rush of ass-kicking energy.
High octaine, over the top action, sprinkled with careful balancing so you always be kept at the edge of your skill
Only downside I can mention is that the map is tedious to use
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