From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure.
As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy...
From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure.
As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy existence and added into an alien landscape with pieces of Earth from unexpected times and places.
The strange worlds of Obduction reveal their secrets only as you explore, discover, coax, and consider their clues. As you bask in the otherworldly beauty and explore the enigmatic landscapes, remember that the choices you make will have substantial consequences. This is your story now.
Make it home.
Obduction ® Copyright 2016 Cyan, Inc. All rights reserved. Obduction ® and Cyan are registered trademarks of Cyan, Inc.
I love that there is no real description and you just get thrown into the world. It looks beautiful and the exploring is so much fun. I have not played Myst or Riven (yes, shame on me) but I can imagine they are great games like this one.
The game stopped working about halfway through. I tried all the fixes I could find to no avail. My opinion is based on the game play up to that point. If the game gets updated I may reinstall and try again.
So the game is fun in parts, but has a few problems:
The game world is too large, resulting in a lot of running around. Given that moving around is a bit of a chore it gets tiresome.
You often have to jump back and forth between realms to progress and each jump involves load times. Basically, many puzzles are designed around a level transition mechanism. (At a certain point it gets ridiculous, where you are just walking back and forth between the teleports. Each triggering a reloading of the game world.)
The most challenging 'puzzle' is always to figure out what to focus on. Because of the large world and no apparent critical path, you will at times have things that are unfinished (like interactions you don't know what they do) in three different worlds.
Once you figure out where the next thing is you actually have to solve to progress it's kind of fun and not too difficult.
But all in all I'd say it's more a test of your patience vis-a-vis SSD transfer rate than it is a brain teaser.
Obduction is a beautiful puzzle game that mostly focuses on exploration. I would not really say that Obduction is a Myst-like game, especially in term of the puzzles.
You start the game as the last “arriver“ in an apparent dead town on an alien world, after having been abducted for an unknown reason from your home world. And so you will have to explore this strange world to figure out where you are and what happened to all the other arrivers through any diaries, notes, videos and recordings you find.
I absolutely loved the exploration part of the game. While uncovering the story and learn about the life of the arrivers, there are 4 different worlds to discover, with 3 different alien species to learn about. But if you do not like walking simulators, you might not enjoy the game much, because in Obduction, you walk a lot, going many times back and forth between places. At the end of the game, you will definitely have the whole map of the different worlds in your head.
There are two main types of puzzles in the game. First, you have to figure out some code that will unlock some door or bridge, by piecing together the clues you find while exploring around.
Then, there are the teleportation puzzles which consist of teleporting between worlds and switching the spherical area around teleporters to modify the environment. I found them quite interesting as they make you juggle with the surroundings between worlds. The downside is that they may take a long time given the necessary walking back and forth between teleporters and the long loading time for teleportations that can take 30 secondes to 2 minutes...
Obduction might not be for everyone given the long loading times and the huge amount of walking required, but if you like exploration games, are curious and patient enough, you should try it out!
This is a puzzle solitary game. no shooting, no fighting (not that I can see). just a `place` that`s eerily silent and you`re plonked in it without a clue.
It`s basically another version of Myst. You see almost no living sentient being except maybe one guy. And he`s not much use.
What i don`t like about games like these is the rare NPC that refuses to divulge information for `gameplay` even though it would help them to. They really kill immersion. If it was real they`d explain a lot more about what`s happening.
However, if you put the time into exploring and figuring how to get things working, there are some amazing sights to see and interact with, especially in VR. One such sight had me gawking like a small kid.
VR as well as Normal mode works. VR is a bit hit and miss sometimes and always needs resetting. Some settings don`t stick if you prefer to `walk` rather than `hop` around; you have to keep re-enabling them whenever you take the HMD off. also where you look moves your direction; again really annoying if you want to move `naturally`. you can`t switch it off.
Other than that, pretty good, the game needs its people to act more like people and VR to actually stick to the control mode you select.
Tried since I got it through the free offer.
Story seemed to lose me, maybe just not my thing. The ending came off wierd, I did not understand it.
Graphically creat, interesting puzzles.
Some locations had too long travel times. Seemed to be excess stuff to do for no reason.
This game is waiting for a review. Take the first shot!
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