Posted on: August 14, 2016

Dracomut1990
Games: 447 Reviews: 20
Spore all over again but worse
From the start I had a hunch this game would end up suffering from its overhype, but I had not idea how bad the game would end up being. One paper this is an incredibly good idea: exploring literally thousands of planets with unique flora and fauna and interacting with aliens all with a Minecraft-type interface. Unfortunately the game is so buggy it makes an initial launch Bethesda game look bug free. The amount of crashes was inexcusable and the framerate dragged to a crawl multiple times and this was all on a powerful over clocked computer. The good news is the PS4 port isn't buggy at all, the bad news is bugs are the least of No Man's Sky's problems... If it were just bugs I could forgive this game, Armikrog for example was terribly buggy but now that it is ironed out it is a splendid game. But No Man's Sky's reward for getting past the bugs is an incredibly tedious experience. The amount of resource grinding is insane and is made all the more unbearable with your tiny inventory. Also the nearly unlimited number of planets you can explore? They start repeating after a while and even the life on them ends up repeating! The aliens have no personality and are just there to be vendors and exposition for a forgettable story Eventually the game did get better with an increased inventory and new types of planets... After about 22 hours of drudging through all the aforementioned problems. Even then the game remained tedious and boring. This is game is very much like Spore, an overhyped sic-fi game with incredible but ultimately unrealistic open-ended game ideas that ended up disappointing. The difference is Spore is an excellent game when you get past the fact it wasn't the Sim Universe we thought it would be, No Man's Sky is just a mess of bugs, boring gameplay, and broken promises.
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