Posted on: August 21, 2016

Alice the Great
Verified ownerGames: Reviews: 1
Dan O'Bannon was right.
Dan O'Bannon always told me space travel would be tedious and uninteresting, and this game lives up to his vision admirably. Although, this game is FAR more colourful than anything ole Danny-Boy ever put together... It's pretty, but vapid. A pool of water an inch deep with a pretty oil slick making a rainbow on the top. But that rainbow is illusory, and hides the shallow and unsatisfying gameplay underneath. The game is hardly one I would call a smooth-runner, but I haven't had any real problems on my machine. I got a solid 50-60 FPS without dumbing down the graphics too much, but the problem is that there's just nothing going on to hold my interest in this game. Oh god the tedium of doing anything in this game... I land on a planet and have to spend a few minutes mining plutonium so I can use my engines again. Oh, but then I'll need to spend a few minutes mining some other element that starts with a T so I can use the fast engines, but then I also need more Pu so I can recharge the mining tool and my suit so I don't die. So then I fly off to sell more lettered blocks (C, Fe, ect.) so I can buy some random sphere and mine even more lettered blocks to get to the next system. There's no reason to upgrade your ship, since they all (or at least the 4 I've used) feel identical to pilot. There's no story I've found, besides this ATLAS feller telling me to follow its lead, but I can't actually figure out where to go to follow that lead, so... Watching the early dev videos I can hardly believe this is the same game. In one they talk about how they don't want people do just mine stuff because that's no fun and want people to explore this vast galaxy and make discoveries. Well, holding down M1 and aiming at different coloured things is what you'll be doing the most of in this game. What's worst about this M1-holding game is that there's no compelling reason to do any of it. Why bother learning the alien's language(s?) when you can just pick one of the three responses and do it over, and then over again, until you get it right. Why bother going through the hassle of repairing a derelict ship when it's functionally identical to the one you have, simply enjoying a different exterior (which I can't see when I'm inside) and maybe an additional inventory slot. Why bother playing this game when I can play something that takes skill and is more interesting that holding down M1 until my inventory is filled with lettered blocks, then needing to acquire more lettered blocks to replace the energy I used to get those other lettered blocks... It's a grind, and I wish I had waited for reviews and watched gameplay videos that weren't from the developer. My impression was of a neon-soaked Freelancer with a vast and ever changing universe to discover combined with SPORE-esq multiplayer integration, but what I got was Minecraft in space, without the crafting. I wish I could get a refund, but I'm not having technical issues with the game. I'm only having this-is-boring-as-hell-and-I-don't-want-to-play-this issues with the game. Live and learn: don't pre-order just because it *looks* cool. (Dan O'Bannon wrote Alien, Dark Star, a few of the scenes from Heavy Metal. He also wrote Blue Thunder. Ugh. But still... Alien, dude, ALIEN...)
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