Posted on: March 20, 2018

Amiralace
Verified ownerGames: 127 Reviews: 3
A memorable icon of the genre
Neverwinter Nights 2 shines by its epic storyline, also blending excellent humour and plot twists, guided by a solid writing around a deep lore, and served by a lovely voice acting (for many of the main characters, at least). Memorable companions will stick around, in the like of what you’d find in a KotOR or Mass Effect, even if some of them are genuinely antipathetic. Remember also that this is from the era that had the Jedi Knight games come out, and from both the form and content, NWN2 yields a similar great atmosphere. The first part of the game will seem very linear for a lot of players, and there is indeed more linearity than some other RPGs, but it also gets much better as you progress. There is a grand adventure awaiting, covering a massive amount of what Fantasy D&D style has to offer. I cannot help but comparing with the recent Divinity:Original Sin II that’s been praised so much, in spite of the time and gameplay gap between the two games. I shrugged reading on Wikipedia that “complexity” was praised in D:OS2 compared to other RPGSs. With all its qualities, it falls short of matching NWN2, if only in combat complexity, with all the possible spell combinations, potions, etc – even if the elemental “combos” remain the strength of D:OS2. The maps will not be so large in NWN2 (another computer time…), and enemy encounters are conceived more traditionally, but it doesn’t make the world appear smaller (hell, think of a Baldur’s Gate or a Pillars of Eternity). In a way, it helps to focus on the plot and its events. Crafting can be tedious but is rewarding, as opposed to collecting items that are useful for barely a single level. Combat is especially easy, and even more casual gamers will want to play on a higher-than-normal difficulty level. Plot problems are also usually dead simple, with one issue on a map solved by a solution “item” on the same map. But – to me at least – that doesn’t bring down the fun as much as the opposite case, with puzzles solved by spotting a tiny poop on a gigantic map, or overfrustrating, overpowered foes (*half spoiler* although you can find at least one in NWN2 *half spoiler*) that make you want to stop playing and load a bad movie instead. Again, I can’t help but thinking about the last phase of D:OS2 which was, overall, awfully balanced (*digression* D:OS was much better in that regard, and others *digression*). Unfortunately, even after all this time, NWN2 is still buggy. Those won’t be of the worst kind, but they are unfortunate enough to take half a star out (which I can't). Often, the skill/spell commands are wayward and the AI doesn’t always execute them as it’s supposed to, which can be frustrating in the most decisive moments of a fight. Nevertheless, NWN2 is an underrepresented, underrated icon of the genre that at the time had the guts to make it into full 3D (when Obsidian is sorta backpedaling now with Pillars…) and should be on any fair GOG virtual rack.
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