Posted on: June 9, 2021

NicNamSam
Verified ownerGames: 102 Reviews: 1
Terrible execution of a subpar idea
I love all of the previous MYST games, but this one is the worst so far. Many of the puzzles are terribly designed and some have no feedback whatsoever in terms of showing you what a lever does, even though it makes no sense to have no animation occur, since the thing you're changing is right next to you. For example, there is a level where you have to tension a cable, but the cable doesn't actually animate or move at all. Also, a wheel spins a belt that spins a big wheel up above to tension the cable, but the belt just goes up and clips through the ceiling--there's no hole or anything, it just goes through solid metal, so it looks like two ropes hanging instead of a belt that drives something else you can't see. This is just an example of how the bad design can affect your understanding of a puzzle. The slate mechanic is interesting, but the game is really unreliable when it comes to recognizing the symbols you are drawing, even if you draw it very accurately. Some of the environments look really nice, some of them don't. The characters are very bland and uninteresting and are obsessed with pacing slowly in silence, which is so boring to watch. I did not care about the story at all, though the final "level" is a cool idea. Overall, the game is fairly short, though the time you spend in it will be stretched out by dumb, uninteresting puzzles, some of which are so esoteric I don't know how someone could figure them out without help. The main positive is the look of some of the locations. That's it.
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