Day 1: I crashed upon the shores of the Eden this morning, rejected by the sea. Plague is coursing through my veins and I will die soon if I cannot discover a cure.
Day 5: I am being hunted by a mysterious creature. It stalks me day and night. I cannot let my guard down, for he is a cunning and int...
Day 1: I crashed upon the shores of the Eden this morning, rejected by the sea. Plague is coursing through my veins and I will die soon if I cannot discover a cure.
Day 5: I am being hunted by a mysterious creature. It stalks me day and night. I cannot let my guard down, for he is a cunning and intelligent adversary.
Day 9: Plague is ravaging my body now. It hunts me down just as the creature does. But, there is hope yet. I have been making progress in my search for a cure. I will need to do more scientific research and experimentation, but I am convinced this island holds the miracle I seek.
Miasmata is a game of survival, exploration and discovery. During your adventure, you’ll encounter a mysterious and deadly creature. This creature can stalk you for miles, lurking behind grasses and vegetative cover. By treading carefully and quietly, you may be able to elude the creature. If you’re careless, however, you will be forced to confront the creature head-on. Exploration is a key component to Miasmata, so you will need to make full use of an interesting cartography system. You can use landmarks, such as ruins and statues, to triangulate your location and construct a map of Eden's boundaries and contours.
Freedom to explore and discover the innermost secrets hidden on the island of Eden.
Use landmarks, such as ruins and statues, to triangulate your location using the unique cartography system.
Run lab experiments on the various plant and fungal specimens in order to find a cure for what ails you.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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Well,this game is very good. You explore a huge map while being chased by a dangerous beast that give you a bad cold when hitting you,that lead you to dying. Had fun discovering the map,finding new plants for new potions,discovering strange place,running in the wood and face the beast suddenly and scream like a b****. If you like immersive game with good survival(being chased by a beast while finding for plants),you'll find this game nice. 10$ and under is a legit price for this game !
Incredible game when you consider it was made by 2 people. Does things to make the atmosphere, immersion, tension, and many other things better than many AAA titles. Hope these guys get enough money from this make a larger budget to make a sequel/spiritual or something just as original.
I read all the reviews prior to buying it, thinking I would give it a try as I usually love a good adventure game and saw promise. The brief time played before nausea made me stop was intriguing.
Pros:
nice immersive atmosphere, the lack of music really brought home you were on an island somewhere. The first time I got caught outside at nite with nothingm but my lighter was pretty unsettling. Quickly I was caught up in exploration, viscerally felt the hills and slides when I tumbled. All that was good stuff.
Cons:
The camera shaking for whatever reason, fever fugue... illness etc combined with regular mouse steering promptly made me want to hug the toilet bowl. Point of view was forever out of sync with camera view and for this reason alone I have to delete the game as unplayable.
The short time I played it already was becoming obnoxious that I could only hold a couple of flowers. You have to be kidding me right? I read that complaint in other reviews but thought it would not be that big a deal. It is. When you are exploring, have no idea where you are and come across some herb that you need but cant pick it up due to having your limit was really irritating, knowing that you may have a hard time even finding the area again. I have no idea why the devs went with that decision, perhaps to extend gameplay time? strange as they really tried to make the game as realistic as possible and in that mind it would be easy for the character to make a basket or use bits of cloth for a bag.. whatever for storage.
the saves. or lack of them. I detest save points. Having to redo exploration and research because I couldnt find a lamp to light is .. well... retarded.
lack of any instructions to read prior to the event happening. would be nice to know key bindings or some introduction instead of waiting for it to trigger some brief tutorial.
so basically, I ignored all the negative reviews as I liked the look and premise of the game...to my detriment.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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