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MechWarrior 5: Mercenaries

in library

4/5

( 255 Reviews )

4

255 Reviews

English & 3 more
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
MechWarrior 5: Mercenaries
Description
BE YOUR OWN WEAPON OF WAR Welcome to the year 3015! It’s a hell of a time to be alive. Humanity has colonized thousands of star systems spanning a vast region of space known as the Inner Sphere. The golden age of cooperation and advancement is now a distant memory, and humanity has once again splint...
Critics reviews
55 %
Recommend
PC Gamer
80/100
IGN
8.1/10
Metro GameCentral
8/10
User reviews

4/5

( 255 Reviews )

4

255 Reviews

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Product details
2021, Piranha Games Inc., ...
System requirements
Windows 10 (64-bit versions), Intel Core i3-7100/AMD Ryzen 3 1200, 8 GB RAM, NVIDIA GeForce GTX 770/...
DLCs
MechWarrior 5: Mercenaries - Legend of the Kestrel Lancers, MechWarrior 5: Mercenaries - Digital Con...
Time to beat
35.5 hMain
57 h Main + Sides
82 h Completionist
56.5 h All Styles
Description

BE YOUR OWN WEAPON OF WAR

Welcome to the year 3015! It’s a hell of a time to be alive.
Humanity has colonized thousands of star systems spanning a vast region of space known as the Inner Sphere. The golden age of cooperation and advancement is now a distant memory, and humanity has once again splintered into disparate factions all vying for supremacy.

In the midst of these Succession Wars, power hungry Mercenaries like yourself are in a privileged position to capitalize big time. It’s dangerous work but that’s why you’re here, right? If you’ve got an itch to blast, wreck, stomp and go all out ballistic, step inside and become your own weapon of war!

STORY

As the inheritor of a once-prominent Mercenary company, reborn in the flames of its near destruction at the hands of conspiring factions, your quest for glory and revenge will stretch light-years as you chase threads of interstellar intrigue along your journey to becoming an elite MechWarrior and mercenary commander.

THE INNER SPHERE

Home to thousands of star systems and an array of stunning biomes, the Inner Sphere is alive with activity, purpose, consequence, and variety. Systems will be captured and reclaimed, major events will unfold, and new technologies will come to light.

The rigors of war will be seen with each passing week as your relationships with the various factions fluctuate according to the relentless Succession Wars and your choices as the leader of a Mercenary outfit.

GAMEPLAY

The battlefields of the future are dominated by BattleMechs, hulking machines of war capable of leveling entire cities. As a BattleMech pilot you’ll rain havoc upon enemy ‘Mechs and targets, including tanks, ground vehicles, aircraft, advanced defenses, and reinforced bases.

Few things can withstand the power of a ‘Mech for long, and the worlds of the Inner Sphere are veritable playgrounds of destruction awaiting your shielding defense or crushing devastation.

BATTLEMECHS

With over 50 unique ‘Mech chassis and hundreds of sub-variants, all fully-realized with high-fidelity models, damage states, and equipment, no two ‘Mechs are the same!
Whether acquired from scouring the markets of the Inner Sphere for rare and valuable chassis and equipment, or salvaging directly from the wreckage of your annihilated enemies and the spoils of war, the maintenance and operation of your BattleMechs will be vital to your success both as a MechWarrior and a Mercenary outfit commander.

THE MERC LIFE

Off the battlefield, as the leader of a Mercenary company you will need to manage all the key components of running a unit.

You’ll need to maintain and acquire ‘Mechs and equipment, hire and field MechWarriors from throughout the Inner Sphere to join you on the battlefield, and manage your relationships with the Great Houses of the Inner Sphere, all of whom are vying for your contribution to their staggering war efforts.

Of course, with each Contract comes negotiation, and with each victory comes consequence.

OTHER FEATURES

With the vast scope of the Inner Sphere and its complex system of world generation providing huge variety and replayability, the MechWarrior 5: Mercenaries experience offers no end. Outside the campaign, a fully-featured Instant Action system will allow you to customize and kick off isolated missions at any time, free from campaign restrictions.

With four-player co-op supported both within the campaign and the Instant Action system, you can experience the full breadth of the MechWarrior 5: Mercenaries universe alongside your friends.

Mods extend your game even further! Unlock the boundless creativity of the community to alter and expand the game in amazing ways.

MechWarrior® is a trade-mark of Microsoft Corporation In the United States and other jurisdictions and is used under license.

Popular achievements
Goodies
Contents
Standard Edition
JumpShip Edition
MechWarrior 5 Mercenaries OST
MW5 Heroes of the Inner Sphere OST
Tech Manual
High Res Backgrounds
MW5 Legend of the Kestrel Lancers OST
MW5 Call To Arms OST
MW5 Rise of Rasalhague OST
MW5 Solaris Showdown OST
MW5 Dragons Gambit OST
MW5 Shadow of Kerensky OST
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
35.5 hMain
57 h Main + Sides
82 h Completionist
56.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2021-05-27T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
40.8 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
français
audio
text
русский
audio
text
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User reviews

Posted on: December 7, 2022

keyvin

Verified owner

Games: 412 Reviews: 6

Buy the xpacs or don't buy.

Do not purchase without the expansions. The combat is always fun. The late game outside of combat sucks so hard. Every potential step forward comes with the potential for five steps backwards in the late game. Tons of terrible, overly punitive interactions between the combat engine and the outfit management elements. Late game mechs move so slow. The way the difficulty curve works (more oppurtunity for damage), is fine for a game with a fixed campaign. It's terrible in a game where you take random missions in between fixed missions. Unless you make money or get better gear, they don't help you at all. Finishing the mission isn't enough. One of the worst is lumping all of the independent factions into a single faction. Unless you want to grind for cash or reload constantly, you'll go broke doing the plot missions. Keep good standing with independents, or prepare to go bankrupt when you do a plot mission. If you're wondering why you see 50 hour, 1 star reviews like this - it's because I've had all the fun in the game before I've beaten it. Which absolutely ruins the fun I had at the beginning. If they aren't going to fix the base game, they should stop selling it. Bundle it with the legend of the kestrel lancers. They need to fix the base game, or they need to stop selling it.


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Posted on: September 18, 2021

Petit.conan

Verified owner

Games: 124 Reviews: 1

Not what was expected

This is really more of an arcade game then a sim. If your looking for an updated version of the last 4+ Mechwarrior titles, keep waiting, this one has very little to do with them.


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Posted on: October 19, 2023

ninnamin

Verified owner

Games: 510 Reviews: 8

DropShip edition is the finished game

I never played this game without the HOTIS DLC; It felt like a complete game with it, and worth what I paid. I would not buy the standard edition by itself unless it was heavily discounted. My only previous Mechwarrior game was the free MekTek repack of Mechwarrior 4 Mercenaries. The gameplay is similar, It improved in some ways but declined in others; General graphics are better, better weapon balance, but it misses basic features like your mech physically recoiling after big hits or straight up knocking mechs over with alpha strikes, and you were able to drop with two lances in MW4M instead of just one. There are a lot more hand-crafted missions available in MW5M then there were in MW4M, but in general the scenarios are less interesting or complex. The vanilla game very much likes to just throw wave after wave of enemies at you to wear you down, however using pre-mission intel to decide on your Lance composition will definitely make a difference. Friendly AI ranges from 'borderline special needs' to 'competent enough', but most of the time you can't just leave them alone to do their thing. Lance orders exist for a reason in this game. Sound FX are a sidegrade but the Soundtrack itself is alright with about as many bangers as MW4M had. The dialogue from characters is generally acceptable but there are times when you can tell some of it was just placeholder dialogue they left in. MW5M's Mech designs were borrowed from Piranha's 'Mechwarrior Online', a competitive twitch shooter; It shows because some of designs of the mechs that were in MW4M look like they were butchered in order provide a 'fair' side profile for a competitive shooter. The Zeus specifically, which is now built like one of the card people from 'Alice in Wonderland', comes to mind. There are other victims, like the Battlemaster, but they're not as bad. TL;DR - Try Mechwarrior 4 Mercs out first since it's abandonware; If you like the combat, you will probably like this game. Mods make it better.


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Posted on: January 12, 2024

umroncin

Verified owner

Games: 111 Reviews: 6

Anti-Cheat

Requires login to the MW servers in order to play a first person game. Disappointed and uninstalled the game without playing. My main reasons for purchasing games on GOG is to avoid DRM issues. Looking at the software again, it says serial keys depleted. Out of the 100+ GOG games I have purchased, this is the one I regret most. (More than the ones that were buggy).


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Posted on: August 10, 2022

Dollan

Verified owner

Games: 246 Reviews: 1

Repetitive and pointless

The game holds great potential, but there is way too much grinding for money and Exp. The jobs are all the same and the story unfolds at a crawling pace. I do not know if the game becomes any better later in the game, but after 23 hours of gameplay, I gave up on it. It could have been so good...!


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