Posted on: May 30, 2021

kulfugl
Verified ownerGames: 244 Reviews: 4
"Minimum Viable Product"
The patch and DLC fixes a lot of its issues. Single player campaign and career mode can both be a bit of a slog. Basic gameplay is pretty good and meaty, game balance is reasonably good in terms of what weapons do what. Most 'mech chassis have strengths and weaknesses, but drop weight limitations means early on you mostly want 'mechs that are very ton-to-gun efficient. AI is improved, but still unpredictable and stupid. Examples; Enemy Griffin has long-range weapons and does poorly up close. Even Veteran and Elite AI run into your face and hopelessly sputter away, doing practically nothing to you. Enemy Charger has short-range weapons and can do nothing at range. Because it is in some form of "defensive mode" it refuses to leave the boundaries of its designated spot, and is thus easy to pick off at range. This becomes more frustrating when you realize it applies to your team as well. Campaign is a joke with a pathetic excuse for a narrative. Career mode is a bit better and recommended over the former, in part due to skipping the poor story. Co-op and crossplatform play works surprisingly well and is probably the best part of the entire game, Recommended if you have friends with lots of time to waste. Graphics are ok. Not really outstanding, but serviceable. Has most of the options you'd expect, and supports ultrawide. Sounds are pretty good, and improved with the re-release. Music is... fine, it's generic and some people hate it, in my opinion it is okay if you just turn it down a little bit. Various forms of controller support are not well-supported, including joysticks. M+KB works fine for me. Some QOL fixes to AI and UI would go a long way. Overall very barebones, but a lot better than it was at launch. I think it's more of a 3.5/5 but will charitably give it a 4/5 rating for the things it does right, in particular the co-op features and crossplatform.
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