Posted on: February 19, 2021

pfederighi
Verified ownerGames: 66 Reviews: 1
Moon logic
I enjoyed the first part of the game in the dungeon. There was some some thinking outside the box to solve some puzzles, but overall there was a certain amount of logic to them. In other words they were solvable. In the next part of the game, in the village, exploration was good and progress continued in a somewhat logical fashion at the beginning. However, to progress much further you end up having to try every possible action with every NPC and every object because there's no logic or hints or clues to what you're supposed to do next. I finally resorted to looking at a walk-through and was like, "How am I supposed to have come up with that?" I'm not saying the puzzles should be easy, I enjoy the challenge of interactive fiction games and solving puzzles, but there's got to be some reason for doing a particular action. I read a bit further in the walk-through and all the rest of it was the same. Complete moon logic - like I'm supposed to magically pull the solution out my butt. I became more work to play the game than play. Since it was no longer enjoyable in the slightest, I deleted it. The graphics and sound are good. The user interface is good enough. The story is probably cool, too, but there's no way I'm ever going to finish the game to find out what it is.
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