In the Time of the Ancients, the Worldly Realm was ruled by a God of pure evil, who enslaved all humankind under his Dominion. But fear turned to anger as rebellion grew in the hearts of men - until the dawn of the Great Rising, when the fight for freedom began. After a glorious victory that cast as...
In the Time of the Ancients, the Worldly Realm was ruled by a God of pure evil, who enslaved all humankind under his Dominion. But fear turned to anger as rebellion grew in the hearts of men - until the dawn of the Great Rising, when the fight for freedom began. After a glorious victory that cast aside the Fallen God, humans dictated a new order... a world where no sin can ever be forgiven and redemption was not an option.
Now, millennia later, the world trembles in fear as the Demonic Rhogar Legion returns from their dark realm, driven by a foul hunger for innocent spirits. Humanity, in a desperate last act, calls upon an unlikely defender - a convicted sinner, rejected by society and cast out of the light... a man known as Harkyn. Now, alongside his mentor, Kaslo, they must travel to the source of the Darkness... to face the Lords of the Fallen.
Plunge into a fast paced action RPG with a complex and satisfying melee combat system where weapons, armor and skills directly influence the enemy's speed and attacks... if all else fails, lay waste to your foes using forbidden magic power.
Key Features:
Embark on an Epic Quest that spans both human and demonic realms
Confront the mighty Lords, generals of the Rhogar army
Explore a vast dark fantasy world
Make your choices wisely as they may seal your fate
Wield legendary weapons and armors from a vast arsenal
Choose your class: Warrior, Cleric or Rogue and fully customize each with skills and weapons
Lords of the Fallen does not respect your time. So if you detest games that just have save points, give this a pass. It looked like it could have been fun.
I have never played Dark Souls, and decided to give this game a chance on its own merit. On the plus side, the graphics are nice. That is the only nice thing I have to say about it. I found it very clumsy and hard to play. Everything that has been said about the combat is true, and in general movement is the same, it is slow and clunky and just not fun. This coupled with the inability to free save, wooden voice acting, and unclear controls make this game a definite miss for me. I gave it half an hour, got nowhere and quit in frustration. For the money, I would have done better if I had gone to the pub, had a pint, and come home again.
This game caught a lot of flak when it came out; it's an early "soulslike"- an action that takes obvious, heavy influence from From's games- and it got a lot of hate for that. Since then, though, many other studios have put out soulslikes, and Lords of the Fallen has proven to be far from the worst of them, so its reputation has experienced kind of a mild renaissance.
In truth, LotF was overhated at release, but it's also not the hidden gem it's sometimes presented as. It's an essentially competent but unexciting take on the soulslike formula. It's not as good as From's games. Its main failing is its lack of originality- the setting is generic "dark fantasy," the fragmentary backstory-oriented storytelling is heavily indebted to From's style, and where the mechanics differ from the basic soulslike formula, they're muddled and confusing rather than excitingly new.
Fortunately, co-developer Deck 13 took what they learned on this game and went on to make the genuinely exceptional Surge games, which very much establish their own identity within the world of soulslikes. I wouldn't really recommend Lords of the Fallen to anyone but those who've played From's games and the Surge games first, and really seriously wants more.
As I write this, a sequel/reboot is slated to come out in a few months. Almost a decade in development, and kicked between at least three different studios, time will tell if it manages to establish the series as a serious contender.
And 1 full system crash... Tried everything and nothing works. Have this in mind when the new LotF comes out.
In the good side, graphics are good, and ultrawide screens are supported. FPS between 60-120 on a RTX2080 Super at 3440x1440. Everything maxed.
So that's it, too bugged to my taste especially the final levels... yet I managed to finish it... that has to mean something right?
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