Outwit Evil in a Supernatural Mechanical World
Pass through a shimmering portal into a world teeming with invention, discovery... and evil. An exotic parallel universe is terrorized by a dark being. Alien technology, unearthly treachery, and brain-twisting danger skulk around every craggy cliff and...
Pass through a shimmering portal into a world teeming with invention, discovery... and evil. An exotic parallel universe is terrorized by a dark being. Alien technology, unearthly treachery, and brain-twisting danger skulk around every craggy cliff and corner. You are summoned on a rescue mission; lives and worlds hang in the balance. Do you have the courage and imagination to leave your world and enter the unknown?
Lighthouse creator Jon Bock invites you to journey to a hand-crafted world of exotic architecture, inventions, and characters. Drawn with brilliant precision and tinged with ageless folktale imagery, Lighthouse is a visual and literal masterpiece that pulls you into its beckoning beam of hope.
You are the beacon of hope in a strange and desolate world.
Fascinating characters provide dues to solve a mystery.
You alone must learn the lessons of technology gone mad.
Complex mechanical devices transport you into an alternate world.
Replaying this game from my childhood proved frustrating and futile without aid of walkthrough. This game is brutal and punishing. For example, if you forget to collect certain key items in the first location, you'll have to restart the game from the beginning! Unlike Myst, the cursor isn't contact sensitive; therefore, you have to pixel hunt just to discover if you can pick up an item or interact with a device. Also, this game is not intuitive. Unlike Riven, this game doesn't include any diagrams, models, or journals to help you solve puzzles. Instead, you're presented with a complex machine and expected to figure out how to operate it without any in-game hints or tips. I don't like using walkthroughs but for this game, it was a necessity, for I can't imagine anyone beating this game on their own. If someone did, they deserve a medal!
I've had this game hyped to me for a weirdly long time, and was really anticipating playing it when it suddenly and unexpectedly was released here!
Ugh.
Someone else in these reviews called "Myst" a "nonsensical assembly of switches and buttons" (I don't know what they played, but it sure wasn't Myst) while heralding this a proper point-and-click game, but at LEAST Myst changed its cursor when you could interact with stuff. At LEAST Myst did not punish you for taking too long or have random events. At LEAST Myst was simple to navigate and didn't require pixel hunting to *turn left*. At LEAST Myst had easy-to-spot objects of importance. At LEAST Myst didn't have exceedingly irritating characters literally screwing your stuff up.
No kidding. After I scared the bird-made-of-iron away, it came back and took a hammer to the object I was looking at. Apparently, this is a penalty for taking too long to lock the window. Well, exCUSE me for taking twenty whole seconds to look around the room after it left!
Let's not even talk about how the game keeps interrupting you. I didn't even get into all the rooms of the lighthouse before the baby got kidnapped and I was thunked on the head and teleported elsewhere. This is just irritating, nothing more or less.
The worst crime of all, though, is that I pretty quickly caved and looked up a walkthrough (which I rarely do, but it's impossible to progress on your own without clicking every pixel) and it was A. assuming I had done things before the interruption and B. telling me to open a drawer that objectively wasn't there.
No kidding. The walkthrough was telling me to do things that couldn't be done.
Ugh.
I love adventure games, and I've never had one turn me off so hard and so quickly before. Sorry, nostalgic players, but the nice visuals and fun central idea and atmosphere don't even come close to overcoming the abysmal gameplay and abhorrent interface.
If you don't already love this game, skip it.
This is my first review as a GOG user...that should mean something to those reading this...
Let me be clear in stating that this game is by far one of the greatest adventure games I have ever had the pleasure of playing. And before you think that this is due to a lack of playing proper P&C games, understand that I have been a huge fan of this genre and have been playing since the early 90s. I was fortunate enough to come across this game in the mid to late 90s at a local library. After picking it up, I began playing and IMMEDIATELY got drawn into it through its gorgeous visuals (for its time it was incredible) and beautiful yet eerie/emotional soundtrack/music. This game left a mark on me so much so that when I was first began to work, I searched and found a NEW unopened copy of this game and purchased it for my collection. It was always a bit of a hassle having to play the game on modern systems (needed to use an emulator of sorts). However, recently I was SHOCKED and delighted to see that GOG finally added this game into its catalogue! I purchased it immediately and have already begun showing this game off to casual P&C fans as one of the true original point and click adventure games with the same ambience as Myst.
What makes this game so special? Unlike Myst, which had a certain popularity attributed to it due to its novelty and puzzle format, this game actually introduces a well crafted story and enticing plot that really pulls the viewer in. The puzzles are, at times, extremely complex but it really does add a certain flair to the world as you work so hard to finish this game with the best possible outcome. The music, the environment, the voice acting...everything works so well to really create a spooky and gorgeous atmosphere that makes you wish you were there overlooking the lighthouse from the coast when you first enter through the portal...
Loved this one as a child, a real definer of my early life and my first point and click from Sierra. A solid and interesting world which will immerse you in a dark and forboding atmosphere with a great variety of puzzles and locales.
I am so happy this wonderful game is finally available on GOG because it is my favoruite game of that era. I played it in the past dozens of times and I think it is better then Myst on which it was clearly inspired. Let's go back to the good old times and play this game once more !
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