You already have the base game?
Here you will find an upgrade to Lord's Edition.
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restor...
You already have the base game?
Here you will find an upgrade to Lord's Edition.
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
IMMERSIVE AND CHARACTER-DRIVEN EPIC STORY
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
UNIQUE MASSIVE WORLD TO DISCOVER
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
CUSTOMIZABLE SQUAD AND EQUIPMENT
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
TACTICAL DEPTH ON THE BATTLEFIELD
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Nowadays, you gotta approach a gameplay overhaul with a lot of skepticism. But they pulled it off.
Good story, good looking characters, a solid bestiary, a solid talent tree system, and they basically upgraded the previous games' mechanics without ruining them.
My only complaint would be that some combat arenas feel like you bought some cheap tickets to the baseball game. But I wouldn't change it, not worth the hassle.
As someone who played like 3-4 King's Bounty Games, I am more than satisfied with this one.
This game's voice acting is probably one of the worst I have ever played. It would literally be better if there were no voice actors.
It's like they didn't tell the voice actors what emotion they were supposed to have, so the voice actors went with "Calm conversersation" no matter what is happening. And it is the same emotional output for EVERY actor, on EVERY line. Doesn't matter if it's Character A saying "How have you been Grandma?" or Character B saying "The rats are eating my face" both lines are delivered with the same emotion and energy.
Battles somewhat intersting, still some choise like limited number of solders per type is disapoiting (you can have anymore an enormous quantity of lv1 troups even if you have enough lieadership.
Rpg... don't need to read/hear the quest, the choise is dicteted only by what skill you want to level up, everything else does not matter.
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