Posted on: March 26, 2018
Early Access review
elkondo
Games: 185 Reviews: 2
Average shooter with retro coat of paint
Disclaimer: After reviewing the game on Steam I received feedback from the devs saying I probably won't enjoy the final game, meaning some of my issues with the game are deliberate design choices. So take it as you will. Boring enemies. The roaster so far consists of 3 types of "dudes with guns", two of which are almost-hitscan. They don't do anything special, just run at you and shoot. Their visual designs are pretty uninteresting too. Later on spiders appear, and unlike the green blobs in Duke or hands in Blood, those guys have no cool gimmick either, just walk at you and deal damage. The devs promised a more diverse enemy cast in the final game though. Expansive but linear level design. Every area feels larger than it should be, and there's nothing in them to justify that. They feel empty and boring and only seem serve as padding, having you walk much longer distances to explore the level. The game also opts for more modern level design, with less opportunities to get lost and, at least in the preview campaign, much more linear paths to your goal. Modernized gameplay. No inventory, only portable medkits. Good change, though I would still prefer the inventory to be expanded upon with useful stuff rather than scrapped entirely. The game also adds headshots, which is something it never really tells you about, as the enemies don't even have separate death animations. And it's essential, as on my first playthrough I found myself running out of all ammo constantly before I learned about them. Performance. Atrocious, mostly due to aforementioned large areas. Framerate can drop from 300+ to sub-30 even on high-end machines. The devs promised performance boosts in next patches, so I'm hoping that this will be adressed soon. The main character also lacks any personality, not in the design nor her voice or voice lines. Not a deal-breaker, but doesn't help the game either. Overall it's not bad, just disappointing, especially when compared to the other Build games.
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