Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Fina...
Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Finally came the great rain of fire, and death fell down on sinner and innocent alike, blood flooding the streets in place of water. The people, in their desperation, turned away from the Holy Mother Church and delved deep into pagan decadence or succumbed to the temptation of the Devil. You have been charged with the office of Inquisitor. It is up to you to investigate crimes against the one true faith and root out heresy--using any and all means necessary. As in all best computer RPGs--the most important choices are yours to make.
Inquisitor is a unique blend of action-oriented combat with a deep and involving tale of betrayal, torture, madness, and infernal damnation. Put your wits to the test as you collect evidence against possible heretics and put them to trial once they have been charged. Use the might of the Inquisition to extract a confession from your subjects, but be warned, use your power wisely or you will face the consequences. If a gritty old-school open-ended isometric RPG is what you looking for, look no further. Inquisitor will provide you with hours of gameplay and a dark, involving story.
Three character classes--Paladin, Priest, and Thief--each with his own unique and independent story.
Wield the power of the Inquisition as you arrest heretics; use a variety of tools-such as the iron maiden, suspension, and the rack-to extract confessions and burn the heretics!
A wide, open-ended world for you to explore and exploit as you see fit.
More than 200 weapons, 80 spells, and 7 schools of forbidden and allowed magic!
Armor and Weapons
artworks
avatars
Book of Magic
Codex Inquisitorium
manual - Game Companion
Inquisitor the Novel
Revelation of Ezekiel
soundtrack
artbook
wallpapers
localized extras (Czech)
System requirements
Minimum system requirements:
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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I wanted to love this game. The concept is incredible. The story is quite dark, very appropriate all things considered. The detective work, while basic, is a pretty nice change from the usual RPGs I play. I approve of the NPC interaction. However, I will not be finishing this game.
As much as I love the NPC interaction is about as much as I despise the combat. 80% of this game is played in combat. I'm mostly into turn-based RPGs, but I'm no stranger to real-time, and I'm not above reading walkthroughs for assistance, so I don't believe the problem lies with my own personal ineptitude. The main problem with Inquisitor is that the "easy" difficulty is simply not easy. I'm spamming potions on Easy at a rate that's just blasphemous. The difficulty levels should be as follows: Awful, Brutal and Ridiculous. Started to play the game on the Brutal difficulty, and about 10 hours in I finally realized I'd best try this game on Awful instead. My character (the Paladin, sturdy as can be) survived longer on Awful, but my followers had about half the HP that they had on Brutal, thus died at the same regularity as they did on the Brutal difficulty. I made it to the second act. About halfway through this act, I found myself attacking foes more often with seals than melee weapons for the sake of survival. After hacking open a chest, I was bum-rushed by several ghost-type foes, and the result was predictably certain death. I had seen enough.
If the easy difficulty was more like the "Story Mode" difficulty some games have, this is a five-star game for me, all day, every day. If combat were turn-based, and foes were fewer in number, allies greater in number, this game may even have been amazing. Alas, the potion-spamming and the frequent character deaths have me regretting my purchase and time spent on this game. I rate 3/5 for the story and incredible concept.
Nothing of this game feels like it was released in 2012, and mostly for the bad. Which is pretty sad, since the world is well fleshed out, the characters have a lot to say (that's an understatement) and the story might get interesting.
But most people won't be masochistic enough to suffer through the clunky interface interactions, awful combat and nonexisting enemy balance. And you will have to deal with a lot of enemies (some even respawn). Your weapons can break after 3 hits, spiders in one of the first zones can poison you for 5 minutes, you will spend most of the time filling your inventory with potions (one at a time, health, stamina and mana), the exp enemies give when killed have absolutely no relation to their difficulty, when you run out of stamina it lowers your overall speed....it's tedious as hell.
Inquisitor is a tribute to times past.
First, it is a unique spin on the generic roughly-medieval era setting, and instead of the Renaissance, places the game in the Dark Ages, with all its torturing, devil-worshipping gory goodness.
Second, it is a call-back to the hardcore old-school games which did not hold your hand, or handed you any significant assistance to make you feel like you were the greatest hero of all. No, you have to crawl your way to success - seriously ass-kicking enemies, undetailed maps, zero map-markers, mostly unhelpful quest journal.
All in all, if you want a game that hates and wants you to die, and uses everything in its power to make it happen, this is your game.
This game comes with very unique premise - you become a member of the Holy Inquisition in a fictional realm, resembling Europe during the Middle Ages . Your main goal is to hunt down and eradicate heretics. So you talk to people (there's a lot of text to go throug), look for evidence (you need to really, REALLY look around, if you want to successfully accuse someone), torture suspects (something for masochists) and finally, burn those convicted heretics. Dialogues in the Czech language are great and they help to depict the immersive world and gloomy atmosphere. However, the English translation lacks "charm" of original and a little polish wouldn't hurt.
On the other hand, combat isn't very good and sometimes can be little frustrating. The main problem is that you lose stamina very quickly. You don't lose stamina only when you hit an enemy, but even when the enemy hits you! If you're out of stamina, you can't attack or run and you'll die. So you will need bazillion potions. The biggest pains in the ass are dungeons, which consist of several levels. If you run out of potions in the middle of dungeon and you don't have any genies, you'll have to go back to the town for shopping. Then you'll have to go through all previous levels of the dungeon before you can continue your descent. Especially the dungeon in Act I (Iron Mines) is really big and get to the bottom can be pretty annoying.
Game is in general very hard (even if you play on easy). For instance, there is no tutorial. You are thrown into the world and practically left on your own.
Another issue is looks. Graphics simply aren't very appealing. If you're looking for eye-catching sceneries, try another game.
Despite its flaws and occasional bugs, the game offers very unique experience of becoming the Inquisitor. As I mentioned, this game is hard and time consuming and you will need lot of patience to get to the end. But if you endure, the game rewards you with great atmosphere and interesting story set in the medieval world on edge of Apocalypse.
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