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Indiana Jones® and the Last Crusade™

in library

4.2/5

( 48 Reviews )

4.2

48 Reviews

English
Offer ends on: 10/08/2025 09:59 EEST
Offer ends in: d h m s
5.992.09
Lowest price in the last 30 days before discount: 5.99
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Indiana Jones® and the Last Crusade™
Description
Europe, 1938. The Lost Ark was just a warm-up! Now Adolph Hitler is after the most powerful talisman of all-the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones. And this time, he has his dad with him. The bad guys are in your face all the way--Nazis, mercenar...
User reviews

4.2/5

( 48 Reviews )

4.2

48 Reviews

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Product details
1989, LucasArts, ...
System requirements
Windows XP/Vista/7/8/10, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible w...
Time to beat
5.5 hMain
6.5 h Main + Sides
6.5 h Completionist
6 h All Styles
Description
Europe, 1938. The Lost Ark was just a warm-up! Now Adolph Hitler is after the most powerful talisman of all-the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones. And this time, he has his dad with him.

The bad guys are in your face all the way--Nazis, mercenaries, traitors, and spies. Not to mention everything the Luftwaffe can throw at you... Can you handle the heat?

If you can, you just might earn a higher I.Q. (Indy Quotient) than the man with the whip and the hat.
  • Visit dozens of locations you never saw in the movie!
  • Play cat and mouse in the catacombs of Venice!
  • Fight your way through the eerie Schloss Brunwald!
  • Over 100 sound effects... plus movie theme music.

LucasArts, the LucasArts logo and INDIANA JONES are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © Lucasfilm Ltd. All rights reserved. Used under Authorization.

Goodies
reference card Grail diary
System requirements
Minimum system requirements:

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

This game is powered by ScummVM

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

This game is powered by ScummVM

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5.5 hMain
6.5 h Main + Sides
6.5 h Completionist
6 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'1989-01-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Company:
Size:
24 MB

Game features

Languages
English
audio
text
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Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: December 9, 2018

motionblur

Verified owner

Games: 128 Reviews: 7

A huge step in adventure gaming

This game is an odd link between modern games and the cruelest of the early graphic adventures. It features an idea that was groundbreaking at the time: Replayability in an adventure game. You can play the game in different ways and experience different results. This offers an astoundingly lot of fun to try different approaches. In the same way as adventures from the era you can miss vital clues from an earlier part of the game that canot be retrieved later on. See them or miss them. And some are really easy to miss. Missing these can make later parts of the game brutally difficult. Especially as adventures still incorporated means to actually fail the game. Indy is a huge step up here as you can't block your way 'entirely' any more. You can navigate yourself into extremely difficult spots but luckily you can't block your progress completely, any more. What this means for the game is: If you actually haven't played it and aren't using a walkthrough, then finding and applying super rare clues can feel extremely rewarding. It also means that the game can feel very, very frustrating because it hasn't found the best ballance between challange and difficulty yet. Especially in the "action" sequences (brawling nazis in castle Brunwald). ScummVM with quicksaves and fast save states helps a lot. And there is no shame in using a walkthrough for the most weird puzzles. 90% of the game hit the right ballance, though. And also show a clear foundation to what the following adventures would (arguably) perfect later on.


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Posted on: June 23, 2019

Hanglyman

Verified owner

Games: 444 Reviews: 141

Needs Improvement But Still A Classic

This is my first time playing this, so no nostalgia here (that's all for Fate of Atlantis... this one was just before my time). This is a fun adventure with some really great puzzles, but it does have some flaws. The puzzles vary quite a bit. Some are fun and breezy, some are tricky but clever, and some are frustrating or confusing in a way that later games would wisely avoid. In particular, two of the three trials at the end do not translate to an adventure game interface at all, leaving you simply guessing as to what to do with no real hints. However, this is balanced out by most puzzles in the game having multiple solutions... though sometimes you have to save and reload to realistically find those solutions, and if you miss some and get stuck in too many fistfights, you're pretty much sunk. The graphics are classic Lucasarts pixel goodness, though FoA would improve on them immensely. The music could use some work, though, as many areas are dead silent, even though areas like the catacombs show that they COULD have a constant soundtrack. The music that does exist is great, I just wish there was more of it. The plot doesn't make a ton of sense if you haven't seen the movie, unfortunately. It also has some Monkey Island-style silliness in the writing, which can be either good or bad, but personally I preferred it when Fate of Atlantis played it straight. Considering what they had to work with, I feel like they got very creative with expanding and altering the movie to the adventure game format, and did a reasonably decent job. All in all, a solid and fun game, but one that's a bit hurt by its being based on a movie and on early Lucasarts still working out a few kinks in their game design process. But for the time, pretty damn good!


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Posted on: October 31, 2020

Prah

Verified owner

Games: 1194 Reviews: 97

Still holds up as a great movie adaption

This LucasArt classic does still hold up today! However there are some parts that perhaps shouldn't be in there today... such as the arcade bi-plane section, the ways you can screw yourself over and having to replay sections, etc. There were some other parts that were harder (screw you Zeppelin) but other than that most of the puzzles and sections were decent. But at the same time the game is a great movie adaption adventure game! It really feels like you're playing the movie, sure there's some minor things not in there but essentially they've kept all the fun parts from the movie. That together with your typical LucasArt humor, the game is just plain enjoyable! Recommending this for both point n clickers playing it for the first time and old school fans who wants to relive that sweet nostalgia!


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Posted on: August 6, 2020

Picollo30

Games: 466 Reviews: 1

Why not give the VGA Version as a bonus?

A CD-ROM version was released in 1990 for the FM-Towns, with 256-color graphics and a CD Audio soundtrack, as well as a VGA PC version, can we have it as a bonus? Here's what the PC VGA version looks like https://www.youtube.com/watch?v=hSXnMRUpSUk Would be great to have this updated version. Please make it happen GOG!


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Posted on: July 30, 2020

GoPanse

Games: 33 Reviews: 2

Just Great

I remember playing this game with my best friend on his PC in EGA-Mode, In English (I´m from Germany). We were 12 years old, had to look up almost every word in the dictionary and boy, did we we have a great time. And although it has some difficult and maybe even frustrating parts, it still holds up very well today. If you like Lucasfilm Games you have played it anyways, if not, just get ist. Great, great game...


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