Posted on: March 11, 2019

Lifthrasil
Verified ownerGames: Reviews: 45
Indy wasted on a weak Tomb Raider clone
Poor Indy. You didn't deserve such a mediocre game! There was so much potential in this game, but some terrible choices made the game hard to enjoy. - no free saving! Not even checkpoints. If you die, you'll have to play through the entire level again. And yes, that will happen, since the hard enemies (even one-hit=kill ones) come at the end of the level. - poor controls. Awkward console controls that have been ported badly to the PC. Indy feels like a geriatric version of Lara. - what the hell happened to Indy's stamina? Whenever he takes more than two steps, he starts wheezing as if he had just run a marathon. That is a minor annoyance, but it is totally out of character. Now the good: it's Indy and you get to explore mysteries and fight bad guys with him. And bad controls... with better controls and the option to save the game, this game could have been great. But as it is, it just stands as an example that even a big name and a good concept can be ruined by game-design sins.
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