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Impossible Creatures

in library

4.4/5

( 28 Reviews )

4.4

28 Reviews

English & 3 more
Offer ends on: 10/07/2025 09:59 EEST
Offer ends in: d h m s
9.992.49
Lowest price in the last 30 days before discount: 2.49
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Impossible Creatures
Description
Includes the Impossible Creatures: Insect Invasion expansion pack. Set in a fantastic 1930s world, “Impossible Creatures” is a 3-D, real-time strategy game by Relic Entertainment the creators of Homeworld, Dawn of War and Company of Heroes that pits the player against an evil villain in a desperate...
User reviews

4.4/5

( 28 Reviews )

4.4

28 Reviews

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Product details
2003, THQ Nordic GmbH, Relic Entertainment, ESRB Rating: Teen...
System requirements
Windows XP / Vista / 7 / 8 / 10, 1 GHz, 512 MB RAM, DirectX compatible video card with 64 MB VRAM, V...
Time to beat
11.5 hMain
14.5 h Main + Sides
17.5 h Completionist
14 h All Styles
Description
Includes the Impossible Creatures: Insect Invasion expansion pack.

Set in a fantastic 1930s world, “Impossible Creatures” is a 3-D, real-time strategy game by Relic Entertainment the creators of Homeworld, Dawn of War and Company of Heroes that pits the player against an evil villain in a desperate campaign across a chain of remote and diverse islands.

Using Earth’s most formidable animals as building blocks, the player must create an army of genetically-altered mutant monsters in a titanic struggle to protect an unsuspecting world.
  • Thousands of units: “Impossible Creatures” has more than 50 animals that can be combined to create a vast number of mutant creatures, the results of which are limited only by your creativity.
  • Strategies as boundless as your imagination -- By building these creatures into powerful and effective armies, you can define your strategy and how you'd like to tackle your opponents.
  • Unprecedented replayability – “Impossible Creatures” offers boundless creature combinations, armies, and strategies as well as online play and an easy-to-use mission editor that provides limitless play options.

© 2015 by Nordic Games Licensing AB, Sweden. Licensed exclusively to Nordic Games GmbH, Austria. Developed by Relic Entertainment. Impossible Creatures and THQ are trademarks of Nordic Games. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

Goodies
radio interviews mission editor manual reference card animal guides manual
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
11.5 hMain
14.5 h Main + Sides
17.5 h Completionist
14 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2003-01-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
1.1 GB
Rating:
ESRB Rating: Teen (Violence, Comic Mischief)

Game features

Languages
English
audio
text
Deutsch
audio
text
français
audio
text
русский
audio
text
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User reviews

Posted on: June 12, 2025

ActualRobotKey

Games: 9 Reviews: 1

This game is Epic

Loved this game as a kid, Epic.


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Posted on: April 21, 2025

iparra333

Verified owner

Games: 433 Reviews: 14

It is good.

This game is good. It is fun. Is it anything special (apart from the whole unit combining)? No. But it is fun enough. Has a 15 mission campaign. No difficulty for skirmishes. A good 10 to 20 hours depending on your skill in RTSs. Oh, warning, not RTS noob friendly.


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Posted on: March 30, 2022

Mr0Skeltal

Games: 370 Reviews: 17

Who's a good abomination of nature?

Impossible Creatures did not break the mold or create a new sub-genre in the strategy genre, but it had an interesting idea and run with it to a good degree of success. Read the full review here: https://mr-skeltals-thoughts-deposit.blogspot.com/2022/03/impossible-creatures-review-whos-good.html


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Posted on: December 4, 2018

fridgeband

Games: Reviews: 74

"Impossibly Limited"

I owned the disk version of this game way back when and the game was really great. The things that ruined it for me were as follows: (Keep in mind I still had loads of fun with it!) -You couldn't combine more than two creatures. The game doesn't allow you to create a chimera of 3 or more creatures. Only two. I must ask "WHY". Why was such a silly limitation placed on a game that was all about making impossible creatures? I always craved making a 3 creature combination or even 10 or 20. I just wanted to create the best creatures to my hearts content but I was never able to do that. I don't think any mods ever came around to fix this sadly, and I honestly can not imagine how nobody else was ever inspired to do anything like this. Maybe it was just a limitation built into the game that made it.... Impossible...? -Enemy AI in the campaign seems to have infinite resources and will rush player 1 to their very quick doom. Cheating AI in Real Time Strategy is pretty common and almost expected as normal of course. I had to use cheat codes to make it to the end of the very stressful campaign that did however, have a great story line. Loved parts of the game, Had other feelings about the rest. Left me craving what could have been and what should have been. If you're really bored, it's worth it but you might want to look up those cheat codes first to avoid rage-quitting.


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Posted on: January 29, 2016

ChristopherG

Games: 94 Reviews: 6

Story is nice, designer is not working

I only palyed the demo (still running on Win 8.1), but that was about enough to show the flaws. The story and artstyle looks well made. Unfortunatley the whole idea of a "Adapt your army to the enemy army" falls flat in a RTS environment, same as it did in Earth 2160 years later. You don't have enough time to actually look at the enemy army and design+build a counter. So while there are theoretcally a lot of builds, there are only so many optimal ones. They could just have made a limited unit lineup with unlocks and the singleplayer would played a lot better. The unit designer only allows blending 2 creatures (the cover and ingame cutsecene crab/tiger/scropion thing is impossible). Also according to the time this was made it lacks proper filtering and ordering options on the designer (what to cross with what if you want X ability within techlevel Y). For the MP you do get to design the units beforehand so that is not really an issue. And you can just copy other peoples creations from Walkthroughs for the singleplayer. And at that part it is still a fun RTS with a unique setting and well made cutscenes/story for it's time. But don't expect to actually design creatures on the fly. That does not work in a RTS setting.


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