Posted on: June 12, 2025

ActualRobotKey
Games: 9 Reviews: 1
This game is Epic
Loved this game as a kid, Epic.
Is this helpful to you?
© 2015 by Nordic Games Licensing AB, Sweden. Licensed exclusively to Nordic Games GmbH, Austria. Developed by Relic Entertainment. Impossible Creatures and THQ are trademarks of Nordic Games. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
Game length provided by HowLongToBeat
Posted on: June 12, 2025
ActualRobotKey
Games: 9 Reviews: 1
This game is Epic
Loved this game as a kid, Epic.
Is this helpful to you?
Posted on: April 21, 2025
iparra333
Verified ownerGames: 433 Reviews: 14
It is good.
This game is good. It is fun. Is it anything special (apart from the whole unit combining)? No. But it is fun enough. Has a 15 mission campaign. No difficulty for skirmishes. A good 10 to 20 hours depending on your skill in RTSs. Oh, warning, not RTS noob friendly.
Is this helpful to you?
Posted on: March 30, 2022
Mr0Skeltal
Games: 370 Reviews: 17
Who's a good abomination of nature?
Impossible Creatures did not break the mold or create a new sub-genre in the strategy genre, but it had an interesting idea and run with it to a good degree of success. Read the full review here: https://mr-skeltals-thoughts-deposit.blogspot.com/2022/03/impossible-creatures-review-whos-good.html
Is this helpful to you?
Posted on: December 4, 2018
fridgeband
Games: Reviews: 74
"Impossibly Limited"
I owned the disk version of this game way back when and the game was really great. The things that ruined it for me were as follows: (Keep in mind I still had loads of fun with it!) -You couldn't combine more than two creatures. The game doesn't allow you to create a chimera of 3 or more creatures. Only two. I must ask "WHY". Why was such a silly limitation placed on a game that was all about making impossible creatures? I always craved making a 3 creature combination or even 10 or 20. I just wanted to create the best creatures to my hearts content but I was never able to do that. I don't think any mods ever came around to fix this sadly, and I honestly can not imagine how nobody else was ever inspired to do anything like this. Maybe it was just a limitation built into the game that made it.... Impossible...? -Enemy AI in the campaign seems to have infinite resources and will rush player 1 to their very quick doom. Cheating AI in Real Time Strategy is pretty common and almost expected as normal of course. I had to use cheat codes to make it to the end of the very stressful campaign that did however, have a great story line. Loved parts of the game, Had other feelings about the rest. Left me craving what could have been and what should have been. If you're really bored, it's worth it but you might want to look up those cheat codes first to avoid rage-quitting.
Is this helpful to you?
Posted on: January 29, 2016
ChristopherG
Games: 94 Reviews: 6
Story is nice, designer is not working
I only palyed the demo (still running on Win 8.1), but that was about enough to show the flaws. The story and artstyle looks well made. Unfortunatley the whole idea of a "Adapt your army to the enemy army" falls flat in a RTS environment, same as it did in Earth 2160 years later. You don't have enough time to actually look at the enemy army and design+build a counter. So while there are theoretcally a lot of builds, there are only so many optimal ones. They could just have made a limited unit lineup with unlocks and the singleplayer would played a lot better. The unit designer only allows blending 2 creatures (the cover and ingame cutsecene crab/tiger/scropion thing is impossible). Also according to the time this was made it lacks proper filtering and ordering options on the designer (what to cross with what if you want X ability within techlevel Y). For the MP you do get to design the units beforehand so that is not really an issue. And you can just copy other peoples creations from Walkthroughs for the singleplayer. And at that part it is still a fun RTS with a unique setting and well made cutscenes/story for it's time. But don't expect to actually design creatures on the fly. That does not work in a RTS setting.
Is this helpful to you?
Something went wrong. Try refresh page.
No reviews matching your criteria