Posted on: September 4, 2025

Idril_Diheroth
Verified ownerGames: 95 Reviews: 2
ARTE
Fue un placer haber esperado tanto tiempo con todos ustedes, la espera a terminado es hora de disfrutar esta maravilla
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As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.
Hollow Knight is © Copyright Team Cherry 2025
Game length provided by HowLongToBeat
Posted on: September 4, 2025
Idril_Diheroth
Verified ownerGames: 95 Reviews: 2
ARTE
Fue un placer haber esperado tanto tiempo con todos ustedes, la espera a terminado es hora de disfrutar esta maravilla
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Posted on: September 7, 2025
Jents
Verified ownerGames: 24 Reviews: 1
Too hard, sadly
I loved the original, I love the art and music, and I have had to give up on this game because it is too hard to even be fun.
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Posted on: September 7, 2025
arb93
Verified ownerGames: 61 Reviews: 2
Hollow Knight: Arduous Song
I haven't finished the game yet, but this game needs some adjustments. Most of the time it is not too difficult, but it has some elements and sections that are reaaaaaly arduous and frustrating (much more than the first Hollow Knight). Like having a section consisting of ~4 rooms where several somewhat difficult normal enemies are mixed with somewhat difficult parkour elements and at the end you have to fight multiple difficult enemies in a (too) small arena. Each of these elements alone would have been fine, combining the first two together would have been fine, but finishing the section with the arena fight results in lots of deaths (mostly in the arena). Then you get sent back to the nearest bench, which is 3 to 5 minutes away, and now getting through this entire section turns into a doable but very repetitive and tedious experience. Honestly devs, if your arenas and boss fights are already pretty diffilcult (and sometimes unfair), then just respawn me in front off them if I die. It's just annoying game design. And there's a lot more of those smaller but annoying issues (like the stingy economy and lack of meaningful upgrades) that really affect my enjoyment of the game. Overall exploring the world is a much more sluggish, arduous experience than in the first Hollow Knight, and to me that kills a lot off the fun.
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Posted on: September 8, 2025
Dicetrain
Games: 478 Reviews: 2
Ruined by extreme difficulty
I have 25 hours played on console and reached what I am told the end of the first of three acts. I enjoy challenging games if done well. I have beaten several From Software games and others such as DMC at higher difficulties. I have also played many hard old school 2D games in my 35 years of gaming. However, this just does it very poorly. The primary issue is the spawn points after death. They are usually very far and require a lot of challenging platforming and even several battles before getting back to the thing you are trying at again. This is just disrespectful of the player’s time and a major discouragement to trying again. This is especially irritating when putting a damper on the excitement of finding the next stage of advancement after searching all over. Save points also require hefty payment to unlock. However, this is not nearly all. The game likes to do many multi-wave gauntlets that take a long time to clear since you can barely increase your strength. Bosses often add extra enemies in the room which can easily triangulate to leave you nowhere to go amidst large AoE boss attacks, yet they zoom away from you if you try to attack them to clear the air. Some bosses require you to back away to a range where they are offscreen, then you are in a gamble of needing to approach again yet they could be starting moves off screen that you are running right into. I am told all of these things, especially the runbacks and platforming gauntlets, only become far more difficult. I am afraid this game is only for super hardcore players who not only like a challenge, but design that is simply punishing and time-wasting for no reason. I uninstalled it today because I don’t like a game that feels like it doesn’t want me to play it. I like feeling engaged and pulled into the fray of battle with abilities that enable tight and dynamic response to every situation. This game makes me feel constantly pushed out every way it can find to make the experience simply annoying.
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Posted on: September 11, 2025
7163D
Verified ownerGames: 5 Reviews: 1
It is so hard
Many wonderful qualities: art, music, world design... But brutally difficult and frustrating, light years away from Hollow Knight. Unfortunately, I don't recommend it, unless you enjoy suffering.
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