Posted on: September 14, 2025

Aeirdre
Verified ownerGames: 193 Reviews: 7
Atrocious game design
Where is my yellow paint god damn it?
Is this helpful to you?

As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.





Hollow Knight is © Copyright Team Cherry 2025









Game length provided by HowLongToBeat
Posted on: September 14, 2025

Aeirdre
Verified ownerGames: 193 Reviews: 7
Atrocious game design
Where is my yellow paint god damn it?
Is this helpful to you?
Posted on: September 14, 2025

stiffsen
Verified ownerGames: 32 Reviews: 2
Not a master piece, but it's damn close!
I absolutely adore Hollow Knight 1, so naturally, I dived into Silksong right on launch day and got almost exactly what I expected: Silksong is pure fan-service and Team Cherry deserves all the praise and success for their continued dedication. The game looks freaking gorgeous (like seriously!), the soundtrack is once again heart-melting and melancholic, the combat is fast, rough and fun, and the world is complex and rich with lore and secrets. There are many new and exciting gameplay and level design ideas. What more could you ask for? Well, Team Cherry seems to have forgotten that not every Hollow Knight fan has beaten the first game in the 112% category. HK1 had a lot of very hard content, but the hardest content was optional. In Silksong, however, even the mandatory content is extremely hard. Especially in the beginning of the game, when the level design is still rather linear, you face numerous road blocks which disrupt the flow of the game a bit (side-note: Apparently they nerfed the difficulty in the beginning with the first patch). Some non-optional, but ridiculously hard challenges can be made easier by meeting certain preconditions. Of course, those preconditions are secret and non-intuitive. And if you’re really unlucky, you’re stuck at a roadblock that comes with one of the few really bad corpse runs (most are ok). My recommendation: if you stop having fun and feel annoyed by some game challenge, just bite the bullet and look up a minimal spoiler guide on the web. After all, your goal should be to have fun and not meet some arbitrary “no guides” challenge. That recommendation also goes for some of the optional movement upgrades that make your life oh-so-much easier, by the way. So, bottom line, is Silksong a masterpiece like Hollow Knight was? No, but it is damn close. 9/10
Is this helpful to you?
Posted on: September 17, 2025

Hammston
Verified ownerGames: 7 Reviews: 1
flawed masterpiece
I'm not against a game being challenging, but the way this game makes itself difficult is sometimes just boring and wastes your time. The first thing I'm going to blame is runbacks — they’re mostly tolerable, with some ridiculous exceptions. Second, enemies dealing bubble damage appear way too early. Yes, Hornet has a faster heal, but it still makes her way too squishy. Third, the arena before the Conductor's Melody, which is required to finish the game, killed me ten times more than the Act 2 final boss — a difficulty curve anomaly that really should be nerfed. That aside, it’s a great game with excellent gameplay, a beautiful world, and great bosses. One other thing, though: Act 3 isn’t really worth it. It’s unnecessarily long to get to, and less fun than Acts 1–2.
Is this helpful to you?
Posted on: September 18, 2025

absflg
Games: 76 Reviews: 1
Solid Metroidvania
Good atmosphere and art. Enjoyable difficulty level. Big map with interesting layouts and a lot of different paths of progress. However, it's not perfect. Early game (around 5h in 30h game) requires farming money by killing the same enemy over and over just to afford basic purchases like save points and unlock map. A lot of sidequests are boring grind like "kill 25 common enemies". A lot of bosses summon weaker enemies (while it's manageable, I don't think anyone finds these kind of fights fun). Quest journal does not make a marker on the map to remind you where is the NPC who gave it to you. Also, the plot is boring for most part. Most of the game the main quest is simple "I want to reach that place to see what's there." Side stories boil down to "I need that item, bring it to me" or "someone is lost, find him". Big downgrade from interesting stories of Hollow Knight.
Is this helpful to you?
Posted on: September 20, 2025

Leodafi
Verified ownerGames: 1 Reviews: 1
Everything I was hoping for
This is just a beautiful game. I love it bottom to top.
Is this helpful to you?
Something went wrong. Try refresh page.
No reviews matching your criteria