Become the Princess Knight
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knig...
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.
Game Features
Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.
Enemies and bosses do too much damage for the early game and too often. Backtracking is takes too long in some areas, fast travel points don't have benches except for like a couple, and haven't seen upgrades for the weapon yet but I've been pretty thorough on a lot of locations.
I don’t even know how to rate this game. Hollow Knight was already peak Metroidvania, and somehow Silksong is even more peak. It’s bigger. It’s more polished. It’s more challenging.
In Hollow Knight, you explored a ruined, forgotten kingdom. In Silksong, you’re exploring a kingdom in its prime it seems, though with full of problems. You meet so many new NPCs, almost on every screen. You fight a huge variety of enemies across beautiful zones. It’s incredible. It was well worth the wait.
Hornet, our new main character feels familiar if you’ve played HK, but she’s also very different. Her downward slash works differently, she has plenty of unique tools, and she’s much more agile and acrobatic, which also makes her harder to controll. If you liked or loved Hollow Knight, you will absolutely love Silksong.
That said, I can’t give it a perfect 5-star score for one reason. In the first Hollow Knight, I didn’t like how far apart the save points were. Dying to a boss often meant running for a long time just to try again. Silksong improves this. At least in the early game, there seem to be more benches, and retrying after death usually only takes a few seconds. But what hasn’t improved is my biggest pet peeve: contact damage. I know it’s part of the design, but I can’t stand it, and will never stop complaining about. Just walking into an enemy and taking damage feels outdated. It’s frustrating, and I really hoped it would be gone.
Even with that, Silksong is an amazing game and for ~20€ it is almost a steal.
I played the game throught the steam family library and purchased it here and played the Linux native version and for me the analog sticks dont work and also the RT and LT .
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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