Posted on: March 5, 2022

FrogOfLegend
Verified ownerGames: 270 Reviews: 29
Nice presentation, but flawed execution
I really tried to understand this game. I spent tens of hours with different factions and found it to be a shallow 'tactical' experience. For starters, the game looks great. The pixel graphics and color palette are beautiful and I'm amazed at the attention to detail with the dozens of different units. The interface is clean and easy to read and I didn't see any bugs. There are several factions and city types with mostly similar units, but with some varying abilities (all factions have a basic ranged, melee, mounted and 'large' type of unit). Now the problems. When you enter combat you CAN pick the type of units to deploy, but after some time you'll just get annoyed that there are so many units and start with whatever the game picks. Once battle begins you have no control. Units will move towards the enemy and target whatever. You can select a few and direct them in a direction, but they still just do whatever. You can cast spells, but once your mana runs out you just sit and watch as pixels smash into each other. On the higher difficulties you have to get lucky and hope your opponents keep each other busy while you build up or they swoop in and crush you. This is because unit production is restricted to a weekly total. Once you reach the limit, you can't hire more. If your army isn't strong enough to fight the npcs, you have to sit and wait for the next week. Cities are built up in mostly the same way and you always build everything. Units are always on the same tier and you can only build one building a day regardless of your income. The maps are random so you MIGHT get a node that lets you hire more units, but usually not. Finally, the army size is limitless. You can only start with x amount of units, but the reserves are endless. It comes down to who has the bigger army. If not you, you lose. tldr; There are no tactics and your production is very limited. Enemies crush you easily on higher difficulties and lower difficitulties are too easy. It's mindless.
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