Posted on: May 2, 2025

Salggking
Verified ownerGames: 132 Reviews: 1
Gold experience
played this game as a kid and to this day still havent seen a game that allows me to have fantasy armies like this game does
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Posted on: May 2, 2025

Salggking
Verified ownerGames: 132 Reviews: 1
Gold experience
played this game as a kid and to this day still havent seen a game that allows me to have fantasy armies like this game does
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Posted on: October 19, 2025

neonetspres
Verified ownerGames: 68 Reviews: 1
Review about the release here on GOG
Ngl, after searching everywhere and even the steam version being broken, i waited for years, because i wasn't going to load up an old system just to play one game (tempting though as i love HOAE) But now? now i got it here, and i can finally play it, and while i love it i do have to report a few issues The cutscenes does not works, atleast on windows 10 they do not, at all, while the game works well, graphics too, not a single issue not even on the UI and Texts (things that on old versions were completely broken for me outside GOG), the cutscenes does not plays, at all, i would love a small update or some fix for it. Besides of that? 10/10, it actually works, i played already some lan parties with my friends, love it
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Posted on: May 23, 2014

Matruchus
Verified ownerGames: Reviews: 13
Strategy with the tiniest flavor of rpg
Heroes of Annihalated Empires is classical RTS game with base building but it also has rpg elements with the main heroe - an elf nothing less - who has to finish different quests but this more or less a part of standard strategy quest scheme. The game has a very good storyline but since the game wen't mostly unnoticed the storyline was never finished with an expansion. You will get at least 10 hours gameplay out of it if you are a very good strategy games player. If you are more of a casual player you will get over 20 hours for sure but probably a lot more. Its unfortunate that the game went unfinished since they brought a really interesting sci fi element in the end - you could see a kind of a Red Alert tank there hinting at a new science faction for the new game which unfornately never came. The game if I remember correctly was released in the time that Warcraft 3 came and was just a footnote because of that - similar to Imperial Glory and Empire: Total War. Well eitherway. Highly recommend the game to any strategy player.
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Posted on: November 23, 2024

Arien1973
Verified ownerGames: 19 Reviews: 1
Interesting but limited game
Heroes of Annihiliated Empires is an interesting game for many reasons. It has beautiful art, an interesting combination of RTS and RPG and the four factions are highly unique. However there are a few flaws: 1.Lack of humanity: There is a lack of human faction of any form in this game. 2.Map choice is rather limited. 3.The game is difficult to beat. Other than that, I still think it is a game that I would highly recommend to others.
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Posted on: August 4, 2025

NesurameWasTaken
Verified ownerGames: 43 Reviews: 1
Enjoyable, but shows its age
Firstly, the rating is relative to its 2000's peers; it's a little unfair to penalize a game for 20 years of existence Campaign story is serviceable; undead apocalypse happening with our protagonist being an arrogant Elvish hero. Manually save at the start of every mission. Picking from the campaign menu sets ya to Level 1 with no spells, which is painful. Graphics use 3d models for heroes and buildings and 2d sprites for smaller units, this is most noticeable for the undead faction but lets the game display an absolute horde with minimal impact on performance. The graphics themselves are solid; units are visually distinct, even when clumped up. Gameplay has hero and base-building aspects. The hero aspect revolves around small stat buffs on leveling that add up, equipping a bunch of gear ya find on the map, and collecting "cards" that let em cast spells. The game has stats available for increasing and decreasing the effect of spells, but plenty of spells are incredibly powerful without any investment. The RTS portion includes a few modern amenities while missing some other important ones. Resources are gathered from resource nodes, which are infinite, while being throttled by how many workers can harvest from a node. Production buildings have an option to auto-build units, which lets ya focus more on your hero and armies. At the same time, there isnt an 'idle worker' button, nor a select military button, which makes it easy to lose track of your units and have wasted supply standing in a corner somewhere Pathfinding leaves a bit to be desired; sometimes units will get stuck until you tell them how to go around a rock Performance is where this game gets a ding. While the use of 2d sprites allows more units to fit in the game, there is a fundamental issue where the undead factions will produce unlimited units to cram into a space about the size of a shed, which then will cause the game to crash when ya try to save. Turn off autosaves to mitigate this.
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