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Hellblade: Senua's Sacrifice

in library

4.4/5

( 585 Reviews )

4.4

585 Reviews

English & 19 more
29.9929.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Hellblade: Senua's Sacrifice
Description
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. 2021 Update: Return to Helheim and experience Senua’s world through new eyes with enriched visuals and new features. Upgraded materials, particle...
Critics reviews
81 %
Recommend
Eurogamer
Essential
IGN
9/10
Game Informer
8/10
User reviews

4.4/5

( 585 Reviews )

4.4

585 Reviews

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Product details
2017, Ninja Theory, ...
System requirements
Windows 7, 8, 10, Intel i5 3570K / AMD FX-8350, 8 GB RAM, GTX 770 with 2GB VRAM / Radeon R9 280X 3GB...
DLCs
Hellblade: Senua's Sacrifice Original Soundtrack
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
Buy series (2)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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Description


From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness.

2021 Update:
Return to Helheim and experience Senua’s world through new eyes with enriched visuals and new features. Upgraded materials, particles and LOD, DirectX Raytracing and optimised performance with NVIDIA DLSS and AMD FSR support. We have also used this opportunity to include some key accessibility improvements, including full controller remapping and colour blindness settings.

Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.

Created in collaboration with neuroscientists and people who experience psychosis, Hellblade: Senua’s Sacrifice will pull you deep into Senua’s mind.





Accessibility Features:

GAMEPLAY
- Accessibility options available on launch within the first-boot options menu.
- Adjustable combat difficulty between dynamically-adjusted 'Auto' mode, or manually-selected 'Easy', 'Medium', or 'Hard' modes.
- Game can be paused both during gameplay and cinematics.

AUDIO
- Custom volume controls can be adjusted for Master, Music, SFX, Voices, and Menu audio.
- Audio output can be adjusted between Stereo and Mono sound modes.

VISUAL
- Color blind modes, and correction intensities can be adjusted for the included Deuteranopia, Protanopia, and Tritanopia filters.
- Subtitles for spoken content can be set to On or Off.
- Subtitle text size can be adjusted between 'Standard' or 'Large'.
- Subtitle text color can be adjusted between White, Orange, Green, or Blue.
- Subtitle backgrounds can be adjusted between Transparent or 'Solid' black.
- Text contrast for menu backgrounds can be adjusted between 'Half-Transparent' or 'Solid' black.

INPUT
- Adjustable input sensitivity for controller joystick and mouse axes, and ability to invert camera axis.
- Input remapping for keyboard keys and controller buttons (camera control and menu navigation keys excluded).
- Full keyboard support allowing the game to be entirely played with a keyboard (arrow keys replace mouse/right stick movement).
- Controller vibration can be set to On or Off.
- Running modifier can be set to be activated on key/button Toggle or Hold.

Note that the listed accessibility options apply to the Hellblade: Senua's Sacrifice Enhanced on PC version of the game.

Note that Hellblade does not support motion controls.
System requirements
Minimum system requirements:

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2017-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}

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User reviews

Posted on: December 15, 2019

KingForKings

Verified owner

Games: 259 Reviews: 49

Walking Film Simulator

I prefer most PS1 and PS2 and early 2000s PC games. I prefer having no invisible walls and falling off bridges / other high grounds. I prefer moving foreword and pressing the action button to open the doors and not just watch a film (overdramatically) - watching an animation. Combat is basic but ok 7/10 Graphics are 8.5/10 Repeatition is high like going through hundrets of mirrors (3-5 per area? ) Audio is high quality but normalized to 1 volume level. If someone wispers it should be quiet. If someone speaks it should be around 50db and when some screams it should be loud! 7.8/10 I do not want to play a film but a game with a story. Last of Us, Deus Ex, Resident Evil Zero to 4 and my favourite story telling game Silent Hill 2 and 3 with even more focus on narrative. It is a good game but I prefer the Ok Boomer times (sarcasm). Don't take the players controls away but let them do simple moves to open doors or do interactions than just hiding the UI completly. Dying to often will deleate your progression but WHY in this game. It is no survival horror game and no Dark Souls type of game. It delivers only the basic gameplay imo. I did not bother to play more than 2h at max. I already forgot the story. How should I remember foreign story bits without contect. Buy it if you can play it with someone you can quietly experience the game.. like a GF or someone new to gaming maybe. The game is empty for my taste. It is on the same level as The Forest to me. 7/10


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Posted on: October 14, 2017

digory_kirke

Verified owner

Games: 31 Reviews: 1

Not so good

This game was a huge disapointment for me. After reading all these reviews I expected something way better. The first two hours was good but then... Go there, look around, find the right viewpoint, go back.. I was fed up with these puzzles very quickly. The enemies I fought made me want to play the game further, but they soon became borring and repetetive as well. So in the end I had to make much effort to complete it before deleting for good.


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Posted on: January 5, 2019

Ixoliptis

Verified owner

Games: 456 Reviews: 32

Great game!

The game's highlight is the atmosphere, the devs totally nailed it. There are some narrative issues later in the game (had to use wikipedia to understand some parts of the plot) but generally it's a great game that puts many AAA titles to shame. Recommended for those who are looking for a unique experience!


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Posted on: August 25, 2020

Crowseye

Verified owner

Games: 733 Reviews: 12

More Interesting than Fun

Hellblade: Senua's Sacrifice puts you in control of a female Pict (Iron Age peoples from Scotland) on a personal quest to rescue her beloved from Helheim, the Norse underworld. And if that doesn't seem to make a lot of sense, know that it's a reflection of the pretentiousness that plagues the game and the hype surrounding it. The developer, the gaming media, and the game's fans all so very badly want you to say it's not brilliant so that they can tell you you're just too dumb, insensitive, sexist, etc. to appreciate it. Truth is, there's much less game here than you're going to find in hundreds of other titles. It spends much of its time being a walking simulator, albeit a visually attractive one at times. Progress along the game's linear path is gated by puzzles and combat sequences. There's nothing to fight outside these sequences, and virtually nothing else to interact with (runestones that feed you Norse mythology being a notable exception). Puzzle varieties are limited to a mere handful and quickly become repetitious. The real meat of the game is the main character, Senua, and unraveling her story. She suffers from psychosis, which manifests as voices in her head and the ability to see things that other people never notice. Despite my worry that it would feel like a gimmick, I found her personal demons credible. Once I learned where they came from, anyway. After a brutally slow start, things pick up during the "middle" part, with the pieces of the story falling into place more quickly and the zones being shorter. The characteristics that make it hard to play early on, including a persistent, oppressive, uneasy feeling, come together to put the player in Senua's head, to enable us to feel what she feels. The use of the camera, lighting, weather, and sound (and silence) to evoke a psychological response is next-level game design. So there is some good stuff here, but I can't help but feel it works better as a demo or study in game design than an actual game.


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Posted on: June 26, 2021

KingShotgunHobo

Verified owner

Games: 435 Reviews: 46

Bad Combat, Walking Sim, etc.

I make it short and brief here: Positives: - Mythology - Story - Characters - Atmosphere - Music - Graphics - Audio most of the time Negatives: - Enemy Variety - Combat - Camera - Post processing nightmare during combat - Only mediocre binaural 3D Audio since audio mixing is half baked I aborted my playthrough since it got stale immediately. I had to force myself through slowass walking sim sections with little interesting landmarks to look at. I had to endure kindergarten "where is waldo" rune "puzzles". Combat is a frustrating and also overly simplistic nightmare. Two attacks, thats it. No combos, no depth, its literally a puddle, a few cm wide and only a few mm deep. Almost no enemy variety, only bigger dudes with stronger attacks as the game gets harder. The combat is not difficult, its just that they throw a shit ton of enemies and waves of enemies onto you and drain you of patience, while you fight the camera and evasion and parry system due to animation stalls, half baked hitboxes and having no situational awareness during fighting because of the aforementioned garbage supernarrow fov camera, whenever they circle you, you gotta rely on your innervoices to tell you to evade, which often can fail as you evade into one of the dudes you didnt see, it also forces an enemy lock on, which in itself is pretty bad in terms of switching, I wish there was none to begin with since sometimes you are stuck attacking one guy while the rest around you is having a field day annoying you, its why the game has a second chance mechanic once you are down. It´s servicable as a game, but honestly pretty badly designed and often, inbetween the bigger storyparts becomes a chore and snoozefest, senuas jogging and walking speed isnt helping either. It´s so to say an artifically dificult game and I hate those with passion. Don´t know what to say, fanboys are overhyping games from smaller studios nowadays, though this game does not deserve such praise.


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