Posted on: March 31, 2024

Sabishii
Verified ownerGames: 312 Reviews: 6
Not launching under Win10 at all
No kind of troubleshooting helps, game just shows black screen for a moment then lands back on desktop.
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© 2007 MC2 France. All Rights Reserved
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Posted on: March 31, 2024
Sabishii
Verified ownerGames: 312 Reviews: 6
Not launching under Win10 at all
No kind of troubleshooting helps, game just shows black screen for a moment then lands back on desktop.
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Posted on: February 18, 2022
neclink28
Verified ownerGames: 32 Reviews: 15
Well-polished space RTS with character
Bought Haegemonia on sale and came away pleasantly surprised! I think it holds up quite well in 2022. Pros - Focus on space combat with simplified colony management - Nice visuals, great attention to detail, good soundtrack and -scape - True 3D environment for flanking or surprise attacks from outside your opponent's sensor range, though most planetary bodies and other objects are on a single plane anyway - Well-paced campaign, quirky characters, plot engaging enough to keep one invested - Persistent assets between missions: research, squadrons, heroes and (occasionally) entire colonies, so you’re not always starting from scratch - Story characters as well as random RPCs can be recruited as part of the hero system, providing various bonuses at their post. There are either soldiers or colonial governors and gain EXP independently - Though choices need to be made over the course of any campaign. Must specialize in research, and only so many squadrons and heroes can come along for next mission. Who and what to leave behind? - Spy system adds another layer on top of combat. Recon, intelligence gathering, sabotage, grabbing blueprints etc. Very powerful once leveled up Cons: - Only through DXWnd was I able to get the game running properly - Overall unit cap is way, way too strict for a RTS. Thankfully, this can be modded - Discrepancy between green and high EXP units/heroes seems excessive - Sieges take way to long without heavy emphasis on pop killer tech, while the rate of production is extreme by comparison. Intense spam of orbital dry docks can easily get out of hand without earmarking half the invasion fleet just to their destruction. And that’s only for one planet! - Very worthwhile UI and gameplay changes in TSH aren’t available in the base game
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Posted on: November 24, 2024
Bearwolf
Verified ownerGames: 17 Reviews: 1
Old Games Need Support
This works on windows 11 with a booster software. Download DXWind and config. Run as admin. You can find these online, but I made a github to make it easier. https://github.com/loabearwolf/Haegemonia
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Posted on: March 15, 2012
GreenWarfare.278
Verified ownerGames: 50 Reviews: 2
Great game but no Win7 support
Until now, this is one of the graphically most impressive SciFi RTS/X3 - games I've seen. After having installed Win7 I could not play this game anymore and have looked for alternatives. However, the (in comparison) bad graphics of those always made me look around if there finally is a Haegemonia version out running on Win7. I'd immediately buy that...
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Posted on: February 10, 2011
gamemaster2012
Verified ownerGames: 196 Reviews: 1
A good space based RTS
Haegemonia is a really good RTS with a lot of options and features. However it has too many features and options to ever use in one game. The game has many different kinds ships and space stations but the game limits how many you can have. This unfortunately prevents you from ever being able to have all of the different kinds of ships and space stations at the same time. However it is not necessary to have all of the different classes at the same time as most are pretty powerful and can easily take on most ships and stations. One of the best things of the game is the kinds of ships. From small nimble fighters to large and bulky cruisers all of these has a strength and a weakness that makes a good strategy important. Although one down side to the size of a ship is the build time. As in most RTS games the more powerful the unit the longer it takes to build. Haegemonia takes this to a different level as all of the most powerful ships and stations can take a good fifteen to twenty minuets to build. However with the game set to 4X speed and production levels set to max you can shorten it to about five minutes. Finaly there is a campaign that focuses on a civil war between the forces of Earth and Mars. In the campaign you get to see and in some cases control familiar planets such as Earth, Mars, Jupiter and more. I recommend this game to people who liked games like Homeworld and Star Wars: Empire at war because this game has lots of play options and is really fun to play.
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