The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit!
With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and...
The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit!
With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and you’ll be able to unlock new vanities.
And most importantly:
You can play at your own pace since the returning Journeys are not time-limited once you have them.
Check out the details here for more information on the new Infinite Journeys.
You can also watch our Developer Update for Patch 10.8 here.
Join in The Witcher universe’s favorite card game — available for free! Blending the CCG and TCG genres, GWENT sees you clash in fast-paced online PvP duels that combine bluffing, on-the-fly decision making and careful deck construction. Collect and command Geralt, Yennefer and other iconic Witcher-world heroes. Grow your collectible arsenal with spells and special abilities that dramatically turn the tide of battle. Use deception and clever tricks in your strategy to win the fight in classic, seasonal and Arena modes. Play GWENT: The Witcher Card Game for free now!
FREE TO PLAY THAT’S WORTH YOUR TIME
A fair and fun progression system turns the effort of building a competitive collection of cards into pure pleasure — simply collect new cards to build decks with as you play GWENT; no strings attached.
STUNNING, ALL ACROSS THE BOARD
Beautiful, hand-drawn art and mesmerizing visual effects breathe life into every card, battle and battlefield, making GWENT fun to play and every duel a joy to watch.
SKILL BEATS LUCK
Crush the enemy with brute strength or outsmart them with clever tricks — no matter your deck, GWENT’s unique round-based gameplay opens up a world of strategic possibilities to play with when fighting for victory.
MORE THAN ONE WAY TO PLAY
Whether it’s a quick online game against a friend, a highly competitive PvP challenge, or something new and wildly adventurous like the Arena, GWENT’s selection of game modes has got you covered.
EASILY SATISFYING, ANYTHING BUT EASY
Sling cards from your deck across two tactically distinct rows — melee and ranged. Gather more points in the duel against your opponent to win a round. Win two out of three rounds to win the battle. It won’t be easy, but no one said it should be.
NO HOLDING BACK, NO HOLDING HANDS
You start with 10 cards from your deck in hand, able to play each card right from the start. It’s up to you to open the game with your strongest unit, or save the best for later in the fight. How will your deck look and what will your strategy be?
The game requires an online connection to play and offers optional in-game purchases.
Gwent is a collectible card game with unique mechanics, set in the Witcher world. The win/loss is mostly decided by the players skill and not by the random factors. It's usually possible to identify the misplay which led to the loss. Also, deckbuilding and tweaking the decks for the meta is more important than in other card games.
It has the most beautiful art and animations out of all digital card games and a friendly economy model (it's possible to get a tier 1 deck in a matter of weeks). If you didn't try it out yet and are reading reviews to get a feel for it then do it - it's free!
I've put over 700 hours now into Gwent, been playing since the day Open Beta came out. Game had ups and downs and midwinter patch followed by 6 month hiatus sure hurt the playerbase. But this brought us Homecoming and despite many veteran players crying to bring "old Gwent" back, this version is much superior. Gwent has never before been balanced this well in any prior patch. We now have a solid base set of cards and with new leaders coming at the end of January and the first major expansion in March - the future sure looks bright.
Highly recommend this game to all card game enthusiasts as well as people who hold dear the Witcher universe.
NO UNIQUE mechanics anymore.
Just +/- effects, thus creating genuinely powerful cards.
Everybody is using the same deck.
Reveal? DEAD.
Spy? DEAD.
Movement? DEAD.
Kambi? DEAD.
NR Value? DEAD.
Viper? DEAD.
Trap? DEAD.
Every interesting deck is butchered into pieces XD
Beta tested it, I was only able back then to install it on my phone, and seems now even here, there's no option for a Mac either.
Anyway, the game in itself is certainly well done, the graphics are good, the whole rules and gameplay are well done, as someone that played card games since early magic the gathering and was a playtester and giving demos or run tournaments for countless other card games later, I certainly applauded it, 'as is'.
The problem was and, from what I gather, still is, the playerbase. There were very, very few people in there playing just to have fun. It's exceedingly rare for instance you'd meet someone playing, say, a deck full of Geralt and his merry squad. Or anything story-related or, well, y'know, resembling the thing it's titled for, named after, supposed to represent?
But no, everybody just copy/pasted whatever was supposed to be the 'power deck(s)', and people either played that, or some meta to beat them. Then the company repeatedly had to swoop in and balance some cards, making changes. So all those people would go and flock to a new deck winning everything.
In the end after hundreds of games, I noticed I was getting a pattern of the fact that by the time you saw a 2nd or 3rd card go up, you just threw your arms up and conceded. The other players can push a button 'good game', applaud you, etc., but hardly anyone ever did, while they did do sounds like make you hurry along. To me, at one point, I noticed I was starting to forget to log in, and not even feeling like it anymore, as there was no fun. Then that turned to weeks, months, and finally just uninstalled.
Try it out, as a game/card game. But prepare to get it on your nerves with what the playerbase is.
I play Gwent since closed beta and liked the beta vision a lot. After the launch a miss some things and features from the beta vesion. But after I played a few hours I got a better feeling for the new Gwent and have a lot of fun with it now. It's not perfect, but I think CDPR will add new mechanics in the future. People should give the game a try and shouldn't be discouraged by some negativ reviews.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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