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GWENT: The Witcher Card Game

in library

4/5

( 4151 Reviews )

4

4151 Reviews

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GWENT: The Witcher Card Game
Description
The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit! With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and...
Critics reviews
100 %
Recommend
Game Informer
8.5/10
TechRaptor
9/10
User reviews

4/5

( 4151 Reviews )

4

4151 Reviews

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Product details
2018, CD PROJEKT RED, ...
System requirements
8/8.1/10 (64 bit), Intel Celeron G1820 | AMD A4-7300, 4 GB RAM, NVIDIA GeForce GT 730 | Radeon R7 24...
DLCs
GWENT: Kegs - EP7 - Price of Power Premium Kegs 7, GWENT: Kegs - EP7 - Price of Power Kegs 60, GWENT...
Time to beat
60.5 hMain
159 h Main + Sides
440 h Completionist
178.5 h All Styles
Description

The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit!


With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and you’ll be able to unlock new vanities.

And most importantly:
You can play at your own pace since the returning Journeys are not time-limited once you have them.

Check out the details here for more information on the new Infinite Journeys.
You can also watch our Developer Update for Patch 10.8 here.

Join in The Witcher universe’s favorite card game — available for free! Blending the CCG and TCG genres, GWENT sees you clash in fast-paced online PvP duels that combine bluffing, on-the-fly decision making and careful deck construction. Collect and command Geralt, Yennefer and other iconic Witcher-world heroes. Grow your collectible arsenal with spells and special abilities that dramatically turn the tide of battle. Use deception and clever tricks in your strategy to win the fight in classic, seasonal and Arena modes. Play GWENT: The Witcher Card Game for free now!

FREE TO PLAY THAT’S WORTH YOUR TIME

A fair and fun progression system turns the effort of building a competitive collection of cards into pure pleasure — simply collect new cards to build decks with as you play GWENT; no strings attached.

STUNNING, ALL ACROSS THE BOARD

Beautiful, hand-drawn art and mesmerizing visual effects breathe life into every card, battle and battlefield, making GWENT fun to play and every duel a joy to watch.

SKILL BEATS LUCK

Crush the enemy with brute strength or outsmart them with clever tricks — no matter your deck, GWENT’s unique round-based gameplay opens up a world of strategic possibilities to play with when fighting for victory.

MORE THAN ONE WAY TO PLAY

Whether it’s a quick online game against a friend, a highly competitive PvP challenge, or something new and wildly adventurous like the Arena, GWENT’s selection of game modes has got you covered.

EASILY SATISFYING, ANYTHING BUT EASY

Sling cards from your deck across two tactically distinct rows — melee and ranged. Gather more points in the duel against your opponent to win a round. Win two out of three rounds to win the battle. It won’t be easy, but no one said it should be.

NO HOLDING BACK, NO HOLDING HANDS

You start with 10 cards from your deck in hand, able to play each card right from the start. It’s up to you to open the game with your strongest unit, or save the best for later in the fight. How will your deck look and what will your strategy be?

The game requires an online connection to play and offers optional in-game purchases.

CD PROJEKT®, The Witcher®, GWENT® are registered trademarks of the CD PROJEKT Capital Group. © 2017 CD PROJEKT S.A. All rights reserved.

Popular achievements
Goodies
soundtrack (MP3) soundtrack (WAV)
System requirements
Minimum system requirements:
Time to beat
60.5 hMain
159 h Main + Sides
440 h Completionist
178.5 h All Styles
Game details
Works on:
Windows (8, 10)
Release date:
{{'2018-10-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}

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User reviews

Posted on: October 29, 2018

YaHiKo123

Verified owner

Games: 5 Reviews: 1

It is not Gwent any more

Sad


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Posted on: January 7, 2019

jmoyano92

Verified owner

Games: 18 Reviews: 1

Economy patch ruined this game for me.

The game is decent and you have a lot of factions to play with. It can be fun because you have a lot of tactics. The art is very good. but... The economy patch after 2 January is awful. Now you can't collect all the premium cards even if you pay with real money. It just impossible. Before that patch you could collect all cards playing the game and supporting the devs with real money, but now is just impossible even if you spend a lot of money. The game was clearly better before that patch.


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Posted on: October 27, 2018

Wanlorn

Verified owner

Games: 69 Reviews: 1

Can we have our Gwent back? please?

I don't want go give low score for Gwent game that me and my wife used to enjoy so much. Actually, it's not Gwent any more. It's something else. I like good stories with narrative but even it's hardly enough motivation for me to contunie playing. I will give it a try one more time for the old good times sake. Maybe, I hope, something deep down in the game I yet to discover.


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Posted on: October 31, 2018

PerrySquared

Verified owner

Games: 46 Reviews: 1

Old Gwent was better

The RNG of some archetypes. Pure degradation in strategic aspect. The non-interactability of many card types. Every round now feels incredibly slow, after every match i just wanna take a break, not because it was very tensely and fascinatingly, it's because i'm bored after one match. 3D graphics just don't fit into the atmosphere of the game, Gwent always been about table in tavern, not about battlefield. Game is felt A LOT more casual than before. Tons of interesting mechanics was destroyed and were changed to boring ones. What was done with two rows could simply be done with three rows ( and that would be great ). I would be happy if only coinflip problem, first turn problem and some RNG moments would be fixed. But someone thought it would be a good idea to completely rework an almost perfect game. It's actually sad to admit, but i don't feel like this my game now.


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Posted on: January 11, 2019

wozniax1

Verified owner

Games: 27 Reviews: 1

Goodbye gwent

-2 rows: Meaningful rows in hc is a fiction. Most of the cards are locked to one row with second option played only by mistake. With 3 rows you can still make them meaningful by locking to one row or making choice from 2 or 3 with different effects. -Lower values on cards: Decreases resolution for balancing card values. -Too much low cost removals: In beta there werent many options to kill 8 power card and before midwinter killing 6 wasnt easy. Right now when 4 body is equivalent of 8 from beta there are many cards that deal 6 -Too specific/binary counters: With this, either matches become series of checks for counters or large number of cards are not ever played. -Removing tutors: Tutors are mechanic that encourages to play weak cards by adding tutors to them It can also make almost every card potentially playable. -3D leaders: Who thought 3D is better than 2D? And if so why not make all cards into figurines? -Removed mechanics: CA spies, NG spies, Armor, Reveal, reavers, nekkers, handbuff and many more -Lots of generic dmg/boost cards -Too specific synergies: Cards like “For every warrior” reduce number of ways the card can be played -Silver cards removal: Just why? Gold cards shouldnt be able to be tutored. -Game is too slow: Having to press pass button every turn feels terrible -Bad design cards: Xavier Lemmens, Reveal etc -Too many draws: 3rd round is always long -No additional provisions for bigger decks: This makes them unplayable -Provisions being main balancing tool: It feels bad to be forced to have a bunch of trash cards in deck which you always want to mulligan. In beta every card you picked was chosen carefully to fit the idea of the deck. Now you do the same for first 15 cards and then slam whatever costs 4 provisions to fill the deck. Doesnt matter what it is - its getting mulliganed. Cards should be balanced like in open beta into 3 categories. Provisions should only be a tool to refine balance.


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