The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit!
With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and...
The next three Journeys are making their return to GWENT: The Witcher Card Game and they are better than ever. If you missed these Journeys you can play through them once again without a time limit!
With the re-introduction of previous Journeys, you’ll be able to return to where you left off, and you’ll be able to unlock new vanities.
And most importantly:
You can play at your own pace since the returning Journeys are not time-limited once you have them.
Check out the details here for more information on the new Infinite Journeys.
You can also watch our Developer Update for Patch 10.8 here.
Join in The Witcher universe’s favorite card game — available for free! Blending the CCG and TCG genres, GWENT sees you clash in fast-paced online PvP duels that combine bluffing, on-the-fly decision making and careful deck construction. Collect and command Geralt, Yennefer and other iconic Witcher-world heroes. Grow your collectible arsenal with spells and special abilities that dramatically turn the tide of battle. Use deception and clever tricks in your strategy to win the fight in classic, seasonal and Arena modes. Play GWENT: The Witcher Card Game for free now!
FREE TO PLAY THAT’S WORTH YOUR TIME
A fair and fun progression system turns the effort of building a competitive collection of cards into pure pleasure — simply collect new cards to build decks with as you play GWENT; no strings attached.
STUNNING, ALL ACROSS THE BOARD
Beautiful, hand-drawn art and mesmerizing visual effects breathe life into every card, battle and battlefield, making GWENT fun to play and every duel a joy to watch.
SKILL BEATS LUCK
Crush the enemy with brute strength or outsmart them with clever tricks — no matter your deck, GWENT’s unique round-based gameplay opens up a world of strategic possibilities to play with when fighting for victory.
MORE THAN ONE WAY TO PLAY
Whether it’s a quick online game against a friend, a highly competitive PvP challenge, or something new and wildly adventurous like the Arena, GWENT’s selection of game modes has got you covered.
EASILY SATISFYING, ANYTHING BUT EASY
Sling cards from your deck across two tactically distinct rows — melee and ranged. Gather more points in the duel against your opponent to win a round. Win two out of three rounds to win the battle. It won’t be easy, but no one said it should be.
NO HOLDING BACK, NO HOLDING HANDS
You start with 10 cards from your deck in hand, able to play each card right from the start. It’s up to you to open the game with your strongest unit, or save the best for later in the fight. How will your deck look and what will your strategy be?
The game requires an online connection to play and offers optional in-game purchases.
It's great. Imagine a glowing 5 star review and paste it here.
I want to touch on what took 2 stars away from that rating.
The game throws a lot at you all at once with barely any breathing room.
Tutorial after turorial one after the other and then right into multiplayer. The additions and changes from the Witcher 3 version can trip you up. The "board" removes the middle zone from both sides. That, coupled with expanded decks, requires you to unlearn a fair bit.
Practice mode against the AI would solve most of my issues. Really, any kind of single player options would help.
I'm not asking for a story mode. I know Thronebreaker was made to fill that role. A place to practice specific elements and properly grasp them at a more relaxed pace before facing other players. I feel like an asshole when I take my time before playing every card. But if I just play what looks okay, I might be cementing some bad habits. Which is why I stopped. Fighting games have shown me it's easier to learn good habits than to fix bad ones.
I think it's a cool game. The multiplayer-only part is what keeps me from returning to it.
I enjoy the theory crafting side of the game but I cannot grind 24/7 for gold cards. No gold cards = no good fun decks = no win. So CDPR expects you to pay for the cards. The game is free but it takes way too long to farm those cards. By comparison other free to play games unlock the content much faster. I'd say in Gwent it takes at least 10 times more time to unlock a single gold card compared to a one champion in League of Legends. But you need 10-15 gold cards to build per deck. So time investment for Gwent is just unreasonable. As much as I like CDPR and the Witcher I cannot recommend Gwent to any casual player.
GWENT: The Witcher Card Game elevates the experience that Gwent offered us in The Witcher 3: Wild Hunt to a whole new level!
Amazing card art, daily and fairly achievable rewards countless satisfying cosmetics and a variety of deck combinations that will keep your interest for a long time. Even Journey Premium packs are fairly priced for the extra content they grant you.
Above all, this game is NOT pay to win (money can only offer you cosmetics and card packs that still give you random cards) which really is something all players can appreciate, keeping the focus on clever deckbuilding. All you have to do to get rewarded, is play and enjoy.
I am giving NO STARS to this game due to the FACT that 95% of the players all play the same decks that the found on the internet sites to make the winning PHOTO COPY OF EVERY PLAYER MAKES THIS GAME BOOORING! Nilfgaard is WAY TO TOP HEAVY, and the Elves and Skelliger's play the same decks!
No one can use their imagination to try other cards to play than the same damn thing every time!
PEOPLE WHO PLAY THIS LOOK ON WIKI TO MAKE A EXACT COPY OF THE BEST DECK TO PLAY!!
YOU PLAYERS MAKE THIS GAME SUCK & BORING!!!
Should I follow suit and make the same deck JUST LIKE EVERYONE ELSE so I can always win!?
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