Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different...
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.
GRIS is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible.
Copyright 2018 Nomada Studio. All Rights Reserved.
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Breathtaking animation with exceptional soundtrack, including an extra puzzle minigame.
Humanity has been doomed right from the start. Even before a person is born, death is already certain. And yet we as a species, knowing full well our own finitude, still struggle to live. It is precisely this struggle that gives beauty to our fleeting existence.
10/10
The game is beautiful, no doubt about it. It looked right up my alley, and had overwhelmingly good reviews, it was on sale, so I got it. The only thing I got out of it was frustration. Maybe because I expected an instant dopamine hit from it, and didn't get it, or because the game tells you nothing (controls, progress, chapters, etc.), I felt my anger rise as I played. So much so that I got a refund...it was on sale...
I saw GRIS in some YouTube video or another, thought it looked unique and decided to give it a try. And the initial impressions were quite encouraging: the art style is really unlike other games I've seen and the music is pretty nice too. Unfortunately, that's about where the positives end.
GRIS seems to take some inspiration from the Metroidvania subgenre, but misses the mark completely: there's no map (and the game's pretty confusing at times), the power-ups are very basic and you never backtrack to explore where you previously couldn't. You just keep running to the right (or sometimes left) through rather empty environments (whose unique art style gets pretty monotonous after a while, largely due to a very limited colour palette), do some platforming and sporadically solve a simplistic puzzle, and that's it. There are no enemies to fight or even hazards to avoid; the best you get is a huge bird that knocks you back by screaming, but that's just a puzzle to be solved, not a boss fight as you might expect.
On the technical side of things, at least GRIS runs very well, with no crashes and a stable performance. For some odd reason, though, the game doesn't let you map any of its controls to Num5, which is a problem to me, because I use the numpad instead of the arrow keys for movement. Also, the weird camera, with its constant zooming in and out, doesn't help any.
Overall, GRIS had some potential in the art department, but squandered it completely with its gameplay. And I just now realised I didn't even mention the story, which goes to show how much it mattered. Suffice it to say, I played the better part of the game without encountering much of it, finally gave up during the underwater level (where else), checked the ending on YouTube and decided it's not something worth enduring the entire game for. Give it a pass, unless you can get it really cheap so that you can take some nice screenshots to put on your wallpaper.
GRIS is gorgeous, and I don't mean only visually.
While GRIS definitely is an art game - or rather, it is a piece of art - all its elements complement each other. Music, graphics and gameplay are all connected. It often happens that gameplay in art games is either non-existent or completely unrelated to what's going on; music can be good on its own while neither being enhanced nor enhancing anything in the game itself; visuals are sometimes "artsy" or pretty for the sake of just that.
In GRIS, the pieces that make it a game fit together and into each other to create an enjoyable and emotional experience that doesn't get boring and doesn't need an explanation. Gameplay, visuals and music basically ARE the story, or rather, the process portrayed in the game since I'm not sure I would call it a "story" as such.
The gameplay isn't exactly innovative or excellent in what it does. It's fairly casual puzzle-platforming with a tiny bit more thinking when you want to get the collectibles - yes, there are collectibles, but not thousands of them, and they're not frustratingly difficult to collect. In fact, there was only one point where the game got frustrating for a minute or so because it didn't explain the bird mechanic well enough, and that's mostly on me.
More mechanics are added to the platforming throughout the game to prevent it from going stale, and even those mechanics go with the theme(s).
Don't come to GRIS for a challenge. It is interactive art that does a lot with what seems very little, does it extremely well, and does it in a non-pretentious way. It doesn't try to lecture the player, it simply shows something that I'd wager every single human goes through at least once in their lifetime in a very beautiful and satisfying way.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.