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Gothic 1 Remake - Demo (Nyras Prologue)

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    4/5

    ( 92 Reviews )

    4

    92 Reviews

    English & 4 more
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    Gothic 1 Remake - Demo (Nyras Prologue)
    Description
    Welcome to the Colony – in this exclusive stand-alone prologue to the Gothic 1 Remake. Step into the gritty and unforgiving world of the Valley of the Mines as you experience a brand-new story through the eyes of Nyras on his first day in the colony. In this sneak peek into the immersive world of G...
    User reviews

    4/5

    ( 92 Reviews )

    4

    92 Reviews

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    Product details
    Alkimia Interactive, ...
    System requirements
    Windows 10 64 bit / Windows 11 64bit, Intel Core i7-7700K / AMD Ryzen 5 1600X, 16 GB RAM, 8 GB VRAM...
    Description
    Welcome to the Colony – in this exclusive stand-alone prologue to the Gothic 1 Remake. Step into the gritty and unforgiving world of the Valley of the Mines as you experience a brand-new story through the eyes of Nyras on his first day in the colony.

    In this sneak peek into the immersive world of Gothic, you’ll embark on a short quest that introduces the atmosphere, iconic characters, and the opening area of the game. Explore the colony at your own pace – talk to fellow inmates, uncover secrets, and engage in combat as you get a taste of what’s to come.

    Set before the arrival of the Nameless Hero and the beginning of the original Gothic 1 story, this prologue lets you visit legendary locations rebuilt from the ground up in Unreal Engine 5. Discover the handcrafted world of the Valley of the Mines like never before.

    Of course, in the full game, you’ll step into the role of the Nameless Hero, embarking on the legendary journey of this iconic RPG.

    Will you find your place and make a name for yourself in the Colony?


    Features
    • Immerse yourself in a brand-new prequel story set in the gritty and unforgiving world of Gothic.
    • Rediscover the iconic atmosphere of the 2001 RPG classic and encounter legendary characters.
    • Explore the Valley of Mines, rebuilt from the ground up with current-gen technology.
    • Experience a first taste of the modernized combat system, offering a more fluid and dynamic experience while staying true to its deliberate and tactical roots.

    © 2025 THQ Nordic AB, Sweden. Developed by Alkimia Interactive, Spain. Gothic, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

    System requirements
    Minimum system requirements:
    Why buy on GOG.COM?
    DRM FREE. No activation or online connection required to play.
    Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
    Game details
    Works on:
    Windows (10, 11)
    Size:
    8.7 GB

    Game features

    Languages
    English
    audio
    text
    Deutsch
    audio
    text
    polski
    audio
    text
    русский
    audio
    text
    日本語
    audio
    text
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    Overall most helpful review

    Posted on: February 24, 2025

    mlkael

    Verified owner

    Games: 343 Reviews: 1

    Noice

    A few improvements need to be made, but the feeling, the pace, the exploration, the fighting .. they are all there, as I remember. As Gothic fan, this game is good, this game gives me the same feelings as the OG one did, 24 years ago. They improved, they added and I truly hope the final version will be bug free (95% at least) See you in the colony!


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    Edited on: August 20, 2025

    Posted on: February 24, 2025

    pcgamehunter

    Verified owner

    Games: 626 Reviews: 13

    A respectable remake, with some issues.

    I'm impressed how well Alkimia has replicated the original look and mechanics. The world looks much better compared to the previous teaser, I tweaked the saturation down and increased gamma/brightness using the settings to make it look even better. I like the way combat was re-imaginated so far, it was a bit too easy though. Sword and bow were good, I'm interested in how other weapons and magic turn out. I can tell the developers took the feedback from years ago seriously, most people act like jerks or ask for favours before doing anything for you, unlike before. There are some characters who are nicer still. The English voice acting itself is pretty good, i noticed they mispronounced Khorinis however. The protagonist's movement blending and jumping animations are not great, the character looks like he has a back injury half the time. Its also somewhat difficult to tell where you can jump and where you will just slide off, but I do like the absence of the metaphysical white color or yellow tape creature all games employ these days. The performance is subpar, I had to turn down a lot of settings to get anywhere near 1440p60 and even then it felt inconsistent with a 60FPS limit. The limiter was also unavailable outside the main menu. Bugs (Spoilers): The stamina bar is broken or maybe that's the magic bar? The combat felt a bit too easy since there was no limit to when i can strike or dodge/parry even when surrounded. I broke the quest by pissing off Ratford and beating him up, which made the quest not advance after looting the note off the body. Even if I beat him up again and tried other things. I broke Kirgo, after loading a save and starting the duel, he told me to put my weapon away and after beating him up, he became hostile, but the dialogue completed as normal. I broke the main menu by going into the settings and then pressing back several times with nothing happening, until all UI items disappeared and I had to alt + F4 out of them game.


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    Posted on: February 24, 2025

    Ahmed_Y.

    Verified owner

    Games: 28 Reviews: 4

    You guys ROCK !!

    Making it available before Steam, is AWESOME!!!


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    Posted on: February 24, 2025

    romavans

    Verified owner

    Games: 21 Reviews: 1

    Very nice!

    Excellent demo version. The atmosphere of Gothic is felt, but the controls are a bit slow. Perhaps there isn't enough focus on the goal, or maybe I just didn't understand it. When we equip melee and ranged weapons in the game, additional weapons are not visible on the character model. For example, if we equip a pickaxe and a bow, the sword will not be displayed. However, when we draw the sword, it will appear in the player's hands. I'm really looking forward to the full version of the game


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    Posted on: February 25, 2025

    seelenernter

    Verified owner

    Games: 225 Reviews: 9

    a mixed bag...

    Clearly has it's upsides, but also many downsides. Like the models of enemies... the molerat for example is, IMHO, simply awesome! A clever redesign that captures the original intend while adding meaningful enhancements. Nice, that's how it's done! Then again there is stuff like the new scavenger. that simply butchers the original design without thought, remodelling the ratite/emu like design simply into a lizardlike snapper clone. Similar for the new bloodfly, that has no insect-mandibles anymore, or skeleton mage design and others. A real pity. Repeats with world design, that now looks more like the Pyrenees, drastically changing the atmosphere. Not to mention the crazy Alps like mountains in the background... WTH?! *big thumbs down* And not sure what happened with the dialogues... they range from improper to nicely authentic, mostly within a single topic?! Also a bit disappointed with the HUD including the inventory. The typical floating white scribbled lines UI that is EVERYWHERE these days. Is this lack of originality really all current devs can bring forth? :( But at least the controls feel ok-ish, nothing I'd rate annoying. On the upside. for me the designs of the iconic armor types are mostly well made. Akin to the molerat redesign, it felt both characteristic and true to the orignal at the same time. Thumbs up! At least for what was present. Sadly, the demo pretty much ended before it really started, so it's hard to say anything about the skill system and gameplay with its feel. I hoped it would end with Nyras joining the swamp camp, after a very limited amount of 2 or 3 small quests, and being denied access to the old and new camp. Or something like that. Sadly not. But they depicted Nyras with full hair, showing that novices get their head shaved. Please put this love of detail in more aspects of the game! PS: the sleeperhead popup in the end: second-hand embarrassment! Idea nice, executing terrible! Final verdict: worried, but not without hope


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