Posted on: January 22, 2020

LtLoosecannon
Verified ownerGames: 1373 Reviews: 20
Controversial DLC
I'm a big fan of Frostpunk, so this DLC was instabuy. But after of few tries (one was successful) I can tell, that the first and very good concept of original game was completely lost. Here are some troubles: 1. Resource management shrank. You can simply examine your island and find out what exactly do you need all session long. A few moments later you'll understand how to do it (not always optimal - but everything is obvious); 2. Very unbalanced and uninteresting engineers law branch. There is no simple way to raise your workers productivity, so in this case you'll make very linear decisions. Workers line is more variable, so you can find some interesting moves here; 3. Predefined situations. Well, they were in a core game, but their integration wasn't so irritating and they didn't have so many bad consequences. Here all of them either are bad or so stupidly narrated. Bad omens, bad signs, toxic gases, explosions even in totally safe situations etc; 4. Very hard timeline. No right for any kind of mistake. You will loose even after 2-3 hours of play. Sometimes it feels good (challenging is nice), but in most cases it's not because of bad predefined events; 5. Low replayability value. It's all in fourth paragraph: to evade all bad consequences you'll automatically remember main timeline after a few tries - and this fact doesn't contribute any variations to gameplay. You'll simply try to hack resource and production chains like a bad student on exam - and there is nothing fun here. I didn't mention some crashes, bad optimization and few interface bugs (markers on map are overlapped by panels, empty context menus and some more mistakes) - encountered them from time to time. But even without it all I cannot give this DLC anything more than 6 out of 10. Very frustrating experience with no in-game depth.
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