Experience award-winning Flower, now available on PC. Flower lets you take control of the wind as you explore and navigate beautiful, lush environments. Journey through varied landscapes at your own pace, interacting with and changing the environment as you go, and find balance and harmony in your s...
Experience award-winning Flower, now available on PC. Flower lets you take control of the wind as you explore and navigate beautiful, lush environments. Journey through varied landscapes at your own pace, interacting with and changing the environment as you go, and find balance and harmony in your surroundings.
This is an interactive escape that takes you on an emotional journey like no other game you've ever experienced.
Key Features:
Simple Gameplay Controls – Controlling the game is as simple as guiding the wind in the direction you want to go.
Lush and Interactive Environments – Vast grassy fields, blowing in the breeze, create a lush, immersive environment.
Immersive and Emotional – Accessible to gamers and non-gamers alike, the game takes players on an incredibly personal and emotional experience.
Playing Flower is one of the highlights of my gaming life. It's a mix of a flight sim, ethereal RPG, and a music game. You can win the game easily, but it takes skill and rhythm to really do your part. I find myself feeling like a musician who is playing along with an orchestra, doing improv and trying to keep time. Yet the experience is forgiving.
This is one of the most beautiful games ever made.
I loved this game so much, it is so relaxing and peaceful, so much beauty and repeatability. I would suggest you buy it on gog instead though because here you actually own it.
This a beautiful, relaxing and engrossing experience.
You control the wind and fly through the fields passing through flowers like some kind of checkpoint until you fill the fields with bloom and gloom.
Think of it like Night into dreams kind of gameplay, but with no time limit and with the purpose of give you an different videogame experience.
No shooting, no running, no swearing, no war, no violence.
More please.
I played this at a friends house on PS3 and i loved it. Its a soothing calm relaxing game and an interesting concept.
So i instabought it when it appeared here.
Only to discover it is not playable due to some obscure 'avx instruction set' which, since it was for the first time a game ever demanded anything except cpu/graph card/mem/OS i didnt even know existed.
Many CPU's lack this, and if you want a system with about similar specs of your current one, but with avx... be ready to fork over a lot of cash. I am looking at 250 euros at least for a cpu/board mem combination that is about as good as my current setup and has avx support.
Not gonna do that. i'm weird that way, i guess.
Apparently the avx thing is just a compiling choice made during the PS3 port (as i discovered while reading up and looking for a fix, other games have had this requirement, but due to the problems, they patched it out/recompiled) so there is not much of a reason to require it.
So, my review is "poor". If they fix this issue so that a large portion of commonly used CPU's can run it, ill give it 4.5 stars, but as it is, it stays at 1.
Flower is a nice and laid-back game. While it's on the shorter side, I'd say its length is also just right. It looks lovely and has a good accompanying audioscape.
There's not much to niggle about with exception of some control oddities in this port. I remember in the original PS3 version one was able to have varying "wind strengths" to move one's petals around, but in the PC version the player only gets the option of stop or go, making some tighter/smoother turns a bit more difficult than it should be.
This game is waiting for a review. Take the first shot!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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