Feudal Alloy is an epic action adventure with fish-controlled medieval robots!
Explore an unusual medieval world with a fish-controlled robot, Attu. Improve your combat techniques and skills by smashing many kinds of mechanical creatures in a beautiful hand-drawn world.
Attu is an ordina...
Feudal Alloy is an epic action adventure with fish-controlled medieval robots!
Explore an unusual medieval world with a fish-controlled robot, Attu. Improve your combat techniques and skills by smashing many kinds of mechanical creatures in a beautiful hand-drawn world.
Attu is an ordinary farmer robot who lives in a small cottage in sunflower fields. He had been living a simple but pleasant life until a bunch of outlaws attacked the village, stole their oil supplies and burnt his house.
Fortunately, he managed to grab his old sword and fled into the woods.
Get lost and discover a huge interconnected world, filled with a wide range of enemies, bosses, skills, and equipment. Choose which paths you take and which enemies you face. Try to defeat the evil and find your way back home.
Features
Fish-controlled medieval robots!
A dynamic action-combat system with swords, grenades, dodges and other special attack moves
A lot of different equipment that changes both player appearance and attributes
A huge, interconnected world to explore, filled with a wide range of enemies
Veryt cute artsyle combines with a tight challenging gameplay, whe you die you instantly teleport to the last save point without losing anything, dying is part of the game and the game is very satisfying and never frustrating thanks to the way you instantly respawn! 10/10 vey nice
I adore the concept behind this, but the execution is so, *so* lacking. The level designs are fairly boring right from the start, and only feel *more* barren the further along I went. The combat is awkward at best, but the boss fights are pure misery. They follow all-too-familiar templates of boss fights from '90s platformers. This would be forgiveable if this game was released in the 2000s, but it came out in 2019. (Speaking of dated, the artwork, while pretty, feels like something from a late 2000s Flash game.) I confess I did not get far into this game before it wore me down. I could only recommend this to someone who really *really* likes punishing, old-school platformers.
If you load the game on an M2 Mac you will not see the main menu. I could find options for remapping controls, but not one for audio/video. I was able to play a bit of the game by getting lucky and eventually clicking the "New Game" button. Game loop is OK and the art style is great.
Biggest problem is the jump. Besides making a very annoying "hiss" sound your character will ONLY jump to full height if you FULLY press your jump button. You might think this is silly as we've had progressive jumps since Mariom but there is ZERO leeway. If you didn't press your jump key ALL THE WAY down then your character will not jump to their full height. In a game with what looks like significant platforming sections this is a huge downside.
Give this game a shot if you have Windows and see it on sale. Otherwise don't waste your time.
at first the game seemed pretty "casual" to me, the combat isn´t really a challenge, as soon as you know the one or two tactics for each enemy, you get enough xp(except for the beginning) and money isn´t a problem either.
there are plenty of savepoints, you find supply crates, when you need an item and chests with equippment or money are also not rare to find.
the main problem and the reason, i stopped playing at some point is, that there are places, where you can barely jump high enough and sometimes you can´t jump high enough at all, even if you try to glitch yourself up by attacking up or to the side at the right moment, which makes you fly into the air a little higher.
i won´t talk about the other problems this game has, because the passages, where you can´t jump high enough are allready enough to not recommend the game.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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