FTL: Advanced Edition features:
- New systems, playable ships, alien race, weapons, drones, and more!
- A new sector with new events, written by Tom Jubert and special guest writer Chris Avellone!
- New music by Ben Prunty!
Did you ever want to reroute power to the shields, set phasers to stun,
or...
FTL: Advanced Edition features:
- New systems, playable ships, alien race, weapons, drones, and more!
- A new sector with new events, written by Tom Jubert and special guest writer Chris Avellone!
- New music by Ben Prunty!
Did you ever want to reroute power to the shields, set phasers to stun,
or even eject the warp core? Well, now you can! In FTL, you experience the
atmosphere of running a spaceship trying to save the galaxy. It's a
dangerous mission, with every encounter presenting a unique challenge with
multiple solutions. What will you do if a heavy missile barrage shuts down
your shields? Reroute all power to the engines in an attempt to escape,
power up additional weapons to blow your enemy out of the sky, or take the
fight to them with a boarding party? This "spaceship simulation
roguelike-like" allows you to take your ship and crew on an adventure
through a randomly generated galaxy filled with glory and bitter defeat.
FTL's complex strategic gameplay allows you to give orders to your crew,
manage ship power distribution, and choose weapon targets in the heat of
battle. You will encounter unique alien lifeforms and technology. You can
upgrade your ship and unlock new ones with the help of six diverse alien
races. Be the Captain you want: hundreds of text based encounters will
force you to make tough decisions. In the randomized galaxy each
play-through will feature different enemies, events, and results to your
decisions. Each time you play another challenging session of FTL: Faster Than Light, it won't be quite the same.
Unlimited adventures in the vast depths of unpredictable space.
A new randomized galaxy to explore each time you start a new game.
Quick play sessions (from 5 to about 90 minutes) will allow you to add that spaceship commander feeling to any of your days.
The random stores wouldn't be so bad but the random contents of the stores hurts the strategy and forces the game into luck of the draw at times. Because of this the game is hard on easy, specially when it comes to the final battle. All the same, the game is addictive and a lot of fun.
I'm reviewing the Advanced edition.
As other reviewers have mentioned, a bad event can ruin a long game, without you being able to do anything against it. There's no strategy involved.
A successful run mostly depends on getting the right weapon setup: and most weapons are crap, you have to find out which are the good ones. But it's purely a question of luck, if you can find these weapons or not: not all shops have weapons, and even less have good weapons.
This almost works in the 'normal' edition, but with the extra content of the 'advanced' edition (that is optional at least) I found the game basically unplayable.
Add to this that this is essentially an RTS, but without a speed slider, so that if battles are easy you have to stay there for minutes just watching, to see maybe everything ruined in 10 seconds after one jump in space.
It may be simple, but it's definitely my game of the decade. I looked forward to this game for months after missing the kickstarter, and I was not let down... four straight hours and I'm still in need of more. Amazing. Well done.
I wanted to like this game but it's just too random. it's basically a game of constantly making blind choices and hoping enough of them pay off (or at least don't hurt you) to beat the game.
for example one run I was doing fine boppnig through sector 3, then boom picked the wrong node, 4 guys with lasers beamed aboard and were far too tough for my crew of 3 to beat. game over just like that.
the utter randomness combined with the ability for a lucky first shot to completely tip the balance of a fight against you makes this game simply too hard and fickle for my tastes.
I've been playing this game in the late beta for the past two weeks. It is excellent - lots of polish, good balancing, hard but fair.
It is also highly, highly addictive. It reaches deep into your brain and tugs on that "just one more turn" string. One turn becomes five becomes ten, and then it's "Oh crud, I meant to head to bed an hour ago."
I've put a good twenty hours in so far and I've only managed to beat the game once (on easy), I've only scratched the surface of the hidden secrets and I've unlocked less than half the extra ships. I'm having a blast.
This game is waiting for a review. Take the first shot!
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