FTL: Advanced Edition features:
- New systems, playable ships, alien race, weapons, drones, and more!
- A new sector with new events, written by Tom Jubert and special guest writer Chris Avellone!
- New music by Ben Prunty!
Did you ever want to reroute power to the shields, set phasers to stun,
or...
FTL: Advanced Edition features:
- New systems, playable ships, alien race, weapons, drones, and more!
- A new sector with new events, written by Tom Jubert and special guest writer Chris Avellone!
- New music by Ben Prunty!
Did you ever want to reroute power to the shields, set phasers to stun,
or even eject the warp core? Well, now you can! In FTL, you experience the
atmosphere of running a spaceship trying to save the galaxy. It's a
dangerous mission, with every encounter presenting a unique challenge with
multiple solutions. What will you do if a heavy missile barrage shuts down
your shields? Reroute all power to the engines in an attempt to escape,
power up additional weapons to blow your enemy out of the sky, or take the
fight to them with a boarding party? This "spaceship simulation
roguelike-like" allows you to take your ship and crew on an adventure
through a randomly generated galaxy filled with glory and bitter defeat.
FTL's complex strategic gameplay allows you to give orders to your crew,
manage ship power distribution, and choose weapon targets in the heat of
battle. You will encounter unique alien lifeforms and technology. You can
upgrade your ship and unlock new ones with the help of six diverse alien
races. Be the Captain you want: hundreds of text based encounters will
force you to make tough decisions. In the randomized galaxy each
play-through will feature different enemies, events, and results to your
decisions. Each time you play another challenging session of FTL: Faster Than Light, it won't be quite the same.
Unlimited adventures in the vast depths of unpredictable space.
A new randomized galaxy to explore each time you start a new game.
Quick play sessions (from 5 to about 90 minutes) will allow you to add that spaceship commander feeling to any of your days.
I love the game and can't say enough good things about it.
It's challenging hard, it's all about learning the different tactics, micromanagment of your ship and adapting to your enemy. Story isn't interesting but is enough to enjoy the game.
In short FTL is pure gameplay without bullshit, for me it is a must play!
As the title of my review suggests, yes this game can be a lot of fun. The problem is the difficulty is kind of all over the place. One minute you could be holding your own against a pirate ship, the next minute, Mantis board your ship and steamroll the crew into dust, game over.
If you like games that are brutal and unforgiving, you will love this game. Otherwise I would probably say go with something else. I will admit, it is a bit of a guilty pleasure to play it because sometimes you get a good run where most everything goes right and those run throughs are exciting. On the other hand, you can get a game where you die after one or two systems.
So, beware.
I did not encounter any technical issues per say once I set the settings I wanted.
This is a game about space. it doesn't try to present you with beautiful ships, planets and views. It just tries to present to you a struggle. you are on the run from a large fleet. the game is divided in sectors, the sectors have way-points that you jump to until you reach the way-point that allows you to move to the next sector. each way-point presents you with a scenario which can be anything from just nothing, to a pirate attacking you or a problem you would see in a Startrek episode. Each sector is different and a little more difficult as the last so you need to explore as much of the map as you can before the fleet catches you, for friendly, but mostly unfriendly, help to upgrade your ship.
This game really does a lot with very simple and seemingly minimal concepts and mechanics. it gives you a lot of options, control and freedom of how to advance. there are ships to choose from, subsystems to upgrade, weapons and crew to choose, tasks to assign, tactics to decide. All are easy to do and all can mean the difference between life and death.
Yes, death. This game is very punishing. Small mistakes can cost you everything, sometimes not right away but then still further down the line. There is little room to recover but most of the time it feels fair when you die. You will die many times. I just keep coming back to this as it's just very satisfying when you succeed.
My only issue is that the freedom that you are given is a bit of an illusion. Some tactics just don't work as well as others do, so you often end up with similar upgrade paths through the game. my other issue is that there is still a chunk of luck involved in getting necessary upgrades. You can do everything right but still end up outmatched. this is because good loot-drops are rare and, the biggest issue (seems easy to solve), is that the stores where you buy stuff have very limited stock. Space is unforgiving like that I suppose.
Awesome & greater than the sum of it’s parts: 4.5/5
.. the best. But!
Let me borrow one sentence from one review below:
"The game is based around entirely random encounters; adaptation is a virtue."
You can be good player but you cannot entirely escape randomness in this game.
I have to admit that I'm not really good at this game. But I like to play it. It's good.
I often accuse randomness but it's not true. It's quite possible to finish this game.
You just have to be patient and careful.
This game is an absolute GEM; I think a quick google-search or a read of the other reviews here gives more insight than i could add here. Even if you dont like rogue-likes; give this a chance!
What i would like to add though is, that besides an increeeedible replayability this game also has a modding environment these days; so if you played this dry, search for "FTL Multiverse Mod" and enjoy basically this 10/10 game all over again.
This game is waiting for a review. Take the first shot!
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